Search found 79 matches

by claudekennilol
15 Nov 2016, 19:51
Forum: News
Topic: Bump mappers assemble!
Replies: 13
Views: 8716

Re: Bump mappers assemble!

I don't know how it looks in game as I haven't booted it up in a while, but from the pic those shiny rocks actually look pretty awesome. They don't if you actually play the game with them. Unless you think rocks made out of plastic look nice. The second picture has the normal maps displayed like th...
by claudekennilol
15 Nov 2016, 16:09
Forum: News
Topic: Bump mappers assemble!
Replies: 13
Views: 8716

Re: Bump mappers assemble!

I don't know how it looks in game as I haven't booted it up in a while, but from the pic those shiny rocks actually look pretty awesome.
by claudekennilol
22 Jun 2016, 19:41
Forum: General
Topic: Native Controller Support but no Xbox UI?
Replies: 25
Views: 11758

Re: Native Controller Support but no Xbox UI?

In dialogs and menus, abolishing the 'mouse cursor' movement, and instead selecting through items in a more 'digital' manner. I'm assuming you mean using the directional buttons/joystick to switch the context to the next/previous item in the menu. I would describe that as a more analog manner, not ...
by claudekennilol
01 Mar 2016, 22:43
Forum: General
Topic: OpenMW file storage
Replies: 8
Views: 1974

Re: OpenMW file storage

Because if they weren't in My Docs then they would be spread all over..
by claudekennilol
12 Aug 2015, 17:45
Forum: General
Topic: Possible Bug with Museum of Artifacts
Replies: 3
Views: 1762

Re: Possible Bug with Museum of Artifacts

You've probably used the Expanded Museum of Artifacts mod before which will let you turn in a lot more artifacts.
by claudekennilol
09 Jun 2015, 16:31
Forum: News
Topic: OpenSceneGraph port now playable
Replies: 88
Views: 35416

Re: OpenSceneGraph port now playable

Super impressive. Great job.
by claudekennilol
10 Mar 2015, 21:49
Forum: News
Topic: Patching up
Replies: 5
Views: 7434

Re: Patching up

This makes me wonder if I still have my homemade xbox controller -> pc adapter. Then it'd be just like I was playing it on my xbox. Of course, newer controllers have more buttons.. And of course, a keyboard has even more buttons... And that reminds me, no more advanced hot keys because MWSE isn't su...
by claudekennilol
18 Dec 2014, 14:56
Forum: General
Topic: Wiki page for Mods
Replies: 54
Views: 15730

Re: Wiki page for Mods

Any info on working or even not yet working mods will be a great help to all users and of course for devs looking to implement missing feature and squash bugs. As you say most direct replacers should work but there are a few exceptions still. If the three day bug you mention is what is also called ...
by claudekennilol
17 Dec 2014, 15:55
Forum: General
Topic: How does openmw handle leveled lists?
Replies: 4
Views: 2189

How does openmw handle leveled lists?

Does openmw need an outside utility to merge leveled lists or does it do what vanilla does and only take the last changes?

If not, are there plans to implement such a feature?
by claudekennilol
17 Dec 2014, 15:51
Forum: General
Topic: Wiki page for Mods
Replies: 54
Views: 15730

Re: Wiki page for Mods

I'd love to be able to test out some mods now that openmw is in a much more stable place (I still want the functions added by MWSE/MWE to be added for complete mod compatibility, though). But I'm so busy with everything else going on that I doubt I'll be able to find the time to do it. I've got a hu...