Search found 79 matches

by claudekennilol
09 Jul 2019, 14:43
Forum: Support
Topic: [Solved] Failure to save with "Write operation failed (memory stream)"
Replies: 8
Views: 1131

Re: Failure to save with "Write operation failed (memory stream)"

Win 10. I'm using the nightly x64 build. This was experienced many times on the July 1st nightly build. Yesterday I reinstalled the nightly build (so the July 8th nightly) and spent maybe 5 mins in Balmora and didn't experience it--that's not any indication of whether or not it might still happen, t...
by claudekennilol
08 Jul 2019, 19:39
Forum: Support
Topic: [Solved] Failure to save with "Write operation failed (memory stream)"
Replies: 8
Views: 1131

[Solved] Failure to save with "Write operation failed (memory stream)"

I get this error a lot and there never seems to be anything useful in the openmw.log file. Is there somewhere else that would have more info about what's happening? I get this a ton when in Balmora. When it happens I just quit and restart the game.
by claudekennilol
08 Jul 2019, 18:59
Forum: General
Topic: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!
Replies: 29
Views: 5151

Re: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!

> Did you try the patches for the mod?

I haven't loaded it in years. Even though I've been following this project since basically its inception, this passed weekend was the first time I've booted up Morrowind in probably 10 years. Do the patches make it workable in OMW?
by claudekennilol
08 Jul 2019, 16:01
Forum: Content Development
Topic: additem, leveled lists, and creatures vs NPCs
Replies: 6
Views: 1309

Re: additem, leveled lists, and creatures vs NPCs

This is a rough description as it's from memory. Running `"some npc"->additem "some_leveled_list" 1` from the console I know behaves as you describe--that it just adds a dummy item. There's a script that runs that adds a leveled list to specific high level creatures and specific NPCs. From my testin...
by claudekennilol
08 Jul 2019, 12:55
Forum: General
Topic: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!
Replies: 29
Views: 5151

Re: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!

You keep talking about The Underground and how it still doesn't work in OMW. I've started it at least half a dozen times in the original engine and still could never get it to work. It always died 3 days into the mod. I'd love to be able to play it, but it just doesn't work at all :(. I'm not sure w...
by claudekennilol
08 Jul 2019, 02:20
Forum: Content Development
Topic: additem, leveled lists, and creatures vs NPCs
Replies: 6
Views: 1309

additem, leveled lists, and creatures vs NPCs

"some npc"->additem "some_leveled_list", 1 works "some_creature"->additem "some_leveled_list", 1 doesn't work. It seems like this also doesn't work in vanilla (biggest difference being it silently continues in vanilla while in OMW it completely kills the script). But I guess my question is more why...
by claudekennilol
04 Jul 2019, 16:58
Forum: Mod Compatibility
Topic: Config tweaks for Skies IV
Replies: 1
Views: 679

Config tweaks for Skies IV

I'm installing Skies IV as described here ( https://modding-openmw.com/mods/skies-iv/ ). And I've a couple questions about editing the config. Does it accept comments? Can I just comment out the original values and leave them in tact? If I just add them all towards the end of the file, do I even nee...
by claudekennilol
30 Jun 2019, 19:04
Forum: General Development
Topic: Shadows
Replies: 310
Views: 71535

Re: Shadows

I copied over all of the settings but the only part I changed was `enable shadows = false` to `enable shadows = true`

edit: Looking through the rest of the options more carefully it looks like I missed the obvious option of turning on "actor shadows"

edit x2: Yup that was it. Sorry for the noise
by claudekennilol
30 Jun 2019, 14:29
Forum: General Development
Topic: Shadows
Replies: 310
Views: 71535

Re: Shadows

I installed the latest nightly and am trying to get shadows working and can't figure out what I'm missing. I copied all of the shadow settings from settings-default.cfg to settings.cfg found in MyGames/OpenMW to settings.cfg in the openmw folder and set enable shadows to true. Latest nightly install...
by claudekennilol
30 Jun 2019, 14:22
Forum: News
Topic: Long time no see!
Replies: 13
Views: 6004

Re: Long time no see!

Can you explain more about the "native graphic herbalism" update? As far as I can tell plants act as they always have and I'm not seeing any options about plants in settings.cfg