Search found 34 matches

by ajira2
21 Jul 2018, 15:55
Forum: Feature Requests and Suggestions
Topic: Water shaders, OpenMW vs MGEXE
Replies: 53
Views: 11931

Re: Water shaders, OpenMW vs MGEXE

Hey look what says in one of the links you posted! FOAM!! FOAAAAM caps!!! "osgOcean An add-on for the open-source OSG library which does deep-water wave surfaces: Foam caps, Refraction/Reflection, God Rays, Surface glare, Underwater depth of field, Simulated light absorption and scattering, etc."
by ajira2
19 Jun 2018, 09:08
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 83132

Re: OpenMW 0.45.0

I'm sorry to hear that Scrawl quitted.

We can not lose him.

Do you want me to try to convince him?
by ajira2
15 Jun 2018, 17:12
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 83132

Re: OpenMW 0.45.0

What is The Great Kerfuffle ? :|

What happened? :|
by ajira2
28 May 2018, 10:20
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 68405

Re: OpenMW 0.44.0

I hope shadows make it into OpenMW 0.44. I'm looking forward for them.

I share the view that having shadows now will help debug them or find potential bugs *with them*, checked by multiple users in different circumstances.

Also it will help bring in new developers and modders.
by ajira2
27 Apr 2018, 10:15
Forum: Join the team
Topic: Application: x1ph0z
Replies: 6
Views: 2389

Re: Application: x1ph0z

Yes please, make a tutorial in the wiki step by step for retarded users like me on how to build it for visual studio 2017, it would be of great help.
by ajira2
19 Apr 2018, 10:21
Forum: General Development
Topic: Shadows
Replies: 310
Views: 72165

Re: Shadows

How is this progressing?

Any chance we will get shadows on OpenMW 0.44 or it's more like OpenMW 0.45?

Thank you for your good work.
by ajira2
06 Apr 2018, 10:56
Forum: Feature Requests and Suggestions
Topic: Ambient Occlusion in Morrowind
Replies: 11
Views: 2974

Re: Ambient Occlusion in Morrowind

Thank you for your answers, yes I was refering to SSAO and HBAO (which one is better?) EffectCompositor would be amazing, I hope scrawl or someone knowledgeable has time for this in the future. PS: I'm sure god rays would look amazing :) PS2: Judging by this image seems that HBAO is superior to SSAO...
by ajira2
05 Apr 2018, 13:11
Forum: Feature Requests and Suggestions
Topic: Ambient Occlusion in Morrowind
Replies: 11
Views: 2974

Ambient Occlusion in Morrowind

Is feasible this feature in Morrowind? As an optional checkbox in GUI adjust graphics? I imagine adjusting graphics in Morrowind with predefined settings like low, medium, high and ultra and with ultra the checkbox of ambient occlusion gets checked automatically? What do you think of it? http://medi...
by ajira2
02 Feb 2018, 15:51
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 349
Views: 120703

Re: Elder-scrolls IV Oblivion

How does it go?

Any progress?

Please release the code so others can check it out, in this way it will advance much more faster :)