Guys, check out this party mod I made
** epilepsy warning **
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And when we're at it, I'm looking at holidays celebrated in Tamriel My favorite will probably be Saint Jiub's Fair because it's a lesser known fact that he's not just a random NPC at the start of the game but a Morrowind hero who would later get rid of all the cliffracers.
Yes, I'm usually quite angry about Americanisms But you're different! You acknowledge the existence of other cultures and invite us foreigners to celebrate your holiday along with you, and I can respect that =) Happy thanksgiving my friend!
- 21 Nov 2017, 21:50
- Forum: Infrastructure
- Topic: Restricted access to openmw.org group of sites
- Replies: 8
- Views: 2949
Suddenly 5 wild spam posts appeared. Related?
- 19 Nov 2017, 23:24
- Forum: General
- Topic: Review of OpenMW Experience by My Girlfriend
- Replies: 2
- Views: 1291
Today I was testing a new char and got the assassins at first sleep too, I ran towards guards to protect me but they did nothing, just as you say. I gotta check this out in vanilla. EDIT: Vanilla observation - I had to sleep like 5 times (for 24 hours) before I got the assassins on me, guards didn't...
Other: need feedback on issue posted here: viewtopic.php?p=51217#p51217 I'm testing this but I came across another weird issue: I'm just randomly flying around the map, talking to people etc. and it sometimes suddenly starts to snow in places like Seyda Neen, Balmora etc. This is wrong, right? Hope...
Now valgrind runs somehow and detects some leaks (after simply starting and closing the game): ==20413== HEAP SUMMARY: ==20413== in use at exit: 164,689 bytes in 664 blocks ==20413== total heap usage: 6,238,442 allocs, 6,237,778 frees, 10,703,774,455 bytes allocated ==20413== ==20413== LEAK SUMMARY:...
- 18 Nov 2017, 17:08
- Forum: General
- Topic: opening journal causes game to freeze momentarily and uses a lot of memory
- Replies: 5
- Views: 1789
Thank you for testing, there is some memory leak going - once the memory fills up, it fails to allocate more and will crash with the message you've given. The only way to fix it will unfortunately be upgrading to a newer version where the leak will hopefully be fixed - until then I'm afraid you'll h...
Is anyone else noticing this? This was definitely not an issue on previous versions, I played for many many hours with no slowdown. I tried running 0.43 branch with valgrind to detect memory leaks, but it crashes right at start with *** Fatal Error *** ==6351== Syscall param execve(filename) points...