Search found 425 matches

by Thunderforge
27 Aug 2018, 18:25
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 8990

Re: Improving the FAQ

Okay, I've reviewed this text privately with some of the core contributors and we're all pretty much okay with this: When will OpenMW and OpenMW-CS reach version 1.0? (This will be immediately after this question discussing why we are not yet on 1.0) There are still a number of issues that need to b...
by Thunderforge
24 Aug 2018, 19:17
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 8990

Re: Improving the FAQ

The site FAQ has now been updated to the draft version. Thanks to everyone who provided suggestions! Question: OpenMW seems to be rather complete. When do you expect version 1.0 to arrive? Short answer: ¯\_(ツ)_/¯ Longer answer: We've been burned in the past by giving estimates and having people misc...
by Thunderforge
21 Aug 2018, 18:00
Forum: Support
Topic: Can't play OpenMW because of an error.
Replies: 5
Views: 1034

Re: Can't play OpenMW because of an error.

By the way, we do have a support forum further down... A moderator can probably move the thread over there. Moved. Oh thanks! turns out I was just being an idiot. Looks like I didn't have the bsa. But now I have a new problem, everything just turns pink for me now. This is due to your graphics driv...
by Thunderforge
20 Aug 2018, 18:55
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 8990

Re: Improving the FAQ

Alright, I'm currently at what I think is the "final draft" of the FAQ (although it's by no means the final version, as I hope we make many changes in the future). The biggest change is that the question about no visuals and the stuff about pink textures due to S3TC stuff have been removed because t...
by Thunderforge
17 Aug 2018, 02:15
Forum: General Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 2811

Re: 3D Convex Hull edges

Would it be better to move this conversation to the Content Development Section? Or is it related somehow to OpenMW development? How on earth could the guts of the shadow code be content development? You're smarter than that, Thunderforge. It wasn’t clear to me from the last page of posts that this...
by Thunderforge
16 Aug 2018, 23:37
Forum: General Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 2811

Re: 3D Convex Hull edges

Would it be better to move this conversation to the Content Development Section? Or is it related somehow to OpenMW development?
by Thunderforge
15 Aug 2018, 19:36
Forum: Content Development
Topic: How do we delete an object from the scene?
Replies: 7
Views: 1755

Re: How do we delete an object from the scene?

We are still missing plenty of keyboard shortcuts (remember, OpenMW-CS is still very incomplete). Right now the only option is via the tool menu. Right click on the selection mode button (the last in in the toolbar on the left), and click on "Delete Selected Instances". Do we have an issue in GitLa...
by Thunderforge
15 Aug 2018, 18:10
Forum: General Development
Topic: The Future of OpenMW Scripting
Replies: 127
Views: 17748

Re: The Future of OpenMW Scripting

I agree, the discussion has run its course. Things we have come to a consensus on: Oldscript+ is not desirable Newscript is the way to go Regarding which language to implement Newscript in: Key developers are vetoing JavaScript (and it is suboptimal for a number of reasons) AngelScript has what we a...
by Thunderforge
14 Aug 2018, 20:17
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 11389

Re: Revamp OpenMW PR content

Ravenwing wrote:
14 Aug 2018, 06:30
We can keep the .tex on GitLab and just locally generate it and upload for display.
Can AppVeyor or whatever CI framework we're using these days automatically generate this for us?
by Thunderforge
13 Aug 2018, 16:10
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 8990

Re: Improving the FAQ

Sorry, gave the wrong link. Use this one . Sorry, I know I am being annoying, but is that the updated one? That one still hsa ST3C stuff on it, is there a newer version we should look at? That is indeed the new draft. I assume you're talking about the question "Can I play Morrowind with OpenMW on o...