Search found 64 matches

by halbe
07 Mar 2017, 23:01
Forum: Off Topic
Topic: Uncharted
Replies: 9
Views: 1893

Re: Uncharted

Uncharted might be one of the most divisive video game series in history, I personally hate them and so do many others but there's even more that think they're the greatest games ever made. I don't often meet people that say they think they're "ok," they're a love it or hate it kind of thing (except...
by halbe
07 Mar 2017, 22:47
Forum: General
Topic: PBR - Physics Based Rendering
Replies: 28
Views: 9003

Re: PBR - Physics Based Rendering

It is needed to load the textures... anyway, if you need any help with getting meshes into the game, just ask. Do you know how to import trees and grass if I give you mesh and textures? Something like this, doing some tests. http://i.imgur.com/JLFIxHq.png http://i.imgur.com/vppKQmm.png Meshes are m...
by halbe
07 Mar 2017, 22:42
Forum: Off Topic
Topic: Hoping someday OpenMW can look this good
Replies: 25
Views: 5151

Re: Hoping someday OpenMW can look this good

I think mine looks pretty good, can't wait until we get fancy shaders and a reimplementation of distant land + the old shadows. https://i.imgur.com/iZT8vmw.png https://i.imgur.com/CCCDDJQ.png https://i.imgur.com/JrMWUgK.png https://i.imgur.com/rjKz7xk.png https://i.imgur.com/cbRjUY2.png https://i.im...
by halbe
16 Feb 2017, 19:30
Forum: General
Topic: PBR - Physics Based Rendering
Replies: 28
Views: 9003

Re: PBR - Physics Based Rendering

I know, need MGE XE, but I have no clue how to import custom mesh. Everything you need to know should be here: Mesh info: https://wiki.openmw.org/index.php?title=Native_Mesh_Format Texture info: https://wiki.openmw.org/index.php?title=TextureModding#OSG_native_files Note that if you're using PBR ma...