Search found 124 matches

by Frik
05 Aug 2017, 06:08
Forum: Join the team
Topic: Application: AHSauge
Replies: 6
Views: 2745

Re: Application: AHSauge

Judging by the other threads here, I can see that OpenMW-CS needs some care. I'm definitely open to that, although I don't have much experience in using that nor the TES Construction Set. I am obviously not known to the source code, so I would very much appreciate someone pointing to a simple task ...
by Frik
05 Aug 2017, 05:40
Forum: Feature Requests and Suggestions
Topic: Autosaves
Replies: 10
Views: 2583

Re: Autosaves

An option toggle for Autosave when waiting or resting is available on the Options Menu under the Prefs tab,.

http://openmw.readthedocs.io/en/master/ ... l#autosave
by Frik
04 Aug 2017, 22:29
Forum: Feature Requests and Suggestions
Topic: Mod Manager?
Replies: 24
Views: 8774

Re: Mod Manager?

raevol wrote:
03 Aug 2017, 21:33
For all of us running Linux, ... OpenMW is and has been the only answer for years.
+1
by Frik
03 Aug 2017, 03:50
Forum: General Development
Topic: What is your development/ debugging process?
Replies: 2
Views: 1027

Re: What is your development/ debugging process?

My whole process at the moment is obviously verrrrry slow and I'm keen to figure out the best way to move forward! Which part of the process is slow, compiling? I don't use visual studio, just make & a text editor (pluma), but once you have a clean compile, you should only be compiling/linking modu...
by Frik
02 Aug 2017, 20:26
Forum: Content Development
Topic: New Sword
Replies: 4
Views: 1459

Re: New Sword

I agree. Comparing them side by side, the all black blade is better. I placed the sword into the game . It looks pretty cool and works well. I've enchanted with paralyze, poison & soul trap, so it should be a handy item for the intrepid adventurer. 8-) I'd really like to add some simple particle eff...
by Frik
02 Aug 2017, 20:14
Forum: Support
Topic: Issue with low FPS while CPU/GPU usage is also low.
Replies: 10
Views: 3487

Re: Issue with low FPS while CPU/GPU usage is also low.

Scrawl recommended some tweaks to get better performance starting with posts located here . It seems that in many cases, the bottleneck isn't the GPU, it's actually the CPU speed. I get better performance from a dual core 4.2ghz CPU than I do from quad core 2.6ghz CPU. Even though a mod is listed as...
by Frik
02 Aug 2017, 19:43
Forum: Content Development
Topic: New Sword
Replies: 4
Views: 1459

Re: New Sword

Thank you for your feedback. I had initially textured the blade using black. I also tried a glowing red blade, as well, I thought about having the blade solid black with some glowing Deadric lettering, but that has been done so many times before I was going for something a bit different. I've modifi...
by Frik
02 Aug 2017, 13:22
Forum: Content Development
Topic: New Sword
Replies: 4
Views: 1459

New Sword

Greetings,

Wondering what y'all think of this sword? I plan on it being a reward for my next mod, which will be a quest mod. The base nif (before tweaking) came from UIX assets. It's been fully retextured /w a little glow (emisive color) added.

Suggestions/Critiques?

Thanks!
by Frik
01 Aug 2017, 22:40
Forum: News
Topic: OpenMW 0.42.0 Released!
Replies: 19
Views: 9807

Re: OpenMW 0.42.0 Released!

Congrats on the release of 0.42.0.

Now, when will 0.43.0 be ready? :lol: :mrgreen:
by Frik
30 Jul 2017, 20:55
Forum: Mod Compatibility
Topic: Testing "best of Morrowind mods" lists
Replies: 5
Views: 2123

Re: Testing "best of Morrowind mods" lists

I think it's as good a place as any to start, but "Best" is completely subjective. My current active install includes over 60 mods and not even one of them is listed on PC Gamers ; "The best Elder Scrolls III: Morrowind mods". ¯\_(ツ)_/¯