Search found 40 matches

by GeorgeTheWarp
28 Jun 2016, 02:43
Forum: Models & Textures
Topic: Issue #3185 - finding a suitable NPC model
Replies: 36
Views: 7399

Re: Issue #3185 - finding a suitable NPC model

On a slightly unrelated note, I'll be trying to make another body model (male too, but I'll eventually get to make a female model) for this project. I know I don't have much experience, so I'm expecting this to be a 40 to 100 hours job. I've almost done the front layout (I'd send out a picture, but ...
by GeorgeTheWarp
26 Jun 2016, 04:55
Forum: News
Topic: OpenMW Example Suite 0.12 released!
Replies: 12
Views: 2020

Re: OpenMW Example Suite 0.12 released!

Just realized the only hardware I have access to doesn't support graphics acceleration, so blender commits seppuku at launch...

I think the task might as well be done by someone else, it sucks to see your computer die, and leave you without hardware to work with.
by GeorgeTheWarp
24 Jun 2016, 16:47
Forum: News
Topic: OpenMW Example Suite 0.12 released!
Replies: 12
Views: 2020

Re: OpenMW Example Suite 0.12 released!

I'll probably be trying to make pants(ties?). So yeah, still don't have a personal computer, but I learnt the wonder that is Google Drive. Consider this task taken and it'll probably be done in a week, UV mapped but not textured. I still don't have anything good to make a texture, unless taking pict...
by GeorgeTheWarp
10 Jun 2016, 02:23
Forum: Off Topic
Topic: Project not complete without normal maps.
Replies: 7
Views: 1591

Re: Parallax Occlusion : A possibility?

I'll be happy when there are normal maps for every texture. It doesn't look like it will be done anytime soon, and I'll be more than content to accept this project as complete when it finally crosses that line. What you are asking for is something that OpenMW's dev team cannot help you with. We do ...
by GeorgeTheWarp
05 Jun 2016, 06:20
Forum: General Discussion
Topic: Proposal for getting this project done
Replies: 51
Views: 5748

Re: Proposal for getting this project done

A lot of asset creators, like in Skywind, do it for portfolio, not for community. They want work in Bethesda or Valve etc. :( A lot of asset creators don't realize the potential of open source too. To share their asset might not contribute to their pockets, but it certainly helps a lot of other peo...
by GeorgeTheWarp
05 Jun 2016, 05:56
Forum: General discussion
Topic: Parallax Occlusion : A possibility?
Replies: 14
Views: 3481

Re: Parallax Occlusion : A possibility?

>Yeah, you could probably do that with a geometry shader, provided it has access to smoothing group data so that you can do it properly. So long as the model's normals are valid, interpolating an extra vertex in the middle of each triangle is trivial, and you could do it recursively (since you have...
by GeorgeTheWarp
05 Jun 2016, 03:11
Forum: Off Topic
Topic: Improve fighting system brainstorming
Replies: 39
Views: 5550

Re: Improve fighting system brainstorming

All of you guys have some pretty great ideas (especially the realistic damage system you proposed before), but did any of your ever think about directional fighting like M&B? I mean, M&B directional fighting wasn't perfect either, but it was rather good. The whole idea would be to add a dodge button...
by GeorgeTheWarp
04 Jun 2016, 03:52
Forum: General discussion
Topic: Parallax Occlusion : A possibility?
Replies: 14
Views: 3481

Parallax Occlusion : A possibility?

I've been wondering about the availability of parallax occlusion in OpenMW for quite a while. I looked at the wiki about height normal maps and parallax maps, but is parallax occlusion supported? Or is it just parallax mapping? Parallax Occlusion, if not yet supported, HAS TO BE in the future. It's ...
by GeorgeTheWarp
02 Jun 2016, 11:39
Forum: Organisation and Planning
Topic: OpenMW needs more french translation... Mind if I provide it
Replies: 2
Views: 1482

Re: OpenMW needs more french translation... Mind if I provid

Tu pourrais être intéressé par ce sujet : https://forum.openmw.org/viewtopic.php?f=24&t=3586 Sinon pour ta traduction, il est plus intéressant de traduire les news récentes que les news anciennes. Les francophone veulent eux aussi utiliser 0.39, pas de raison de leur traduire seulement la news sur ...
by GeorgeTheWarp
02 Jun 2016, 03:45
Forum: Organisation and Planning
Topic: OpenMW needs more french translation... Mind if I provide it
Replies: 2
Views: 1482

OpenMW needs more french translation... Mind if I provide it

I really joined the forum to do a traduction of the news, and so I basically started one, and I'm halfway through. I spent a good 40 minutes on it, and since the old news translator does not translate news anymore, I thought: "Hey, why not doing it myself?". I mean, it all looks useless and all, but...