Search found 101 matches

by MiroslavXO
08 Sep 2016, 09:36
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 267
Views: 62461

Re: Lysol's normal mapped texture packs

lysol wrote:So yeah, I spent time making tx_common_stone_floor.dds and tx_common_stone_pillar.dds seamless. Bethesda rewards me with their amazing unwrapping.

http://imgur.com/a/zWYD5

Can you send me OBJ files, I wanna see if I can fix that with new UV's.
by MiroslavXO
04 Sep 2016, 21:37
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 267
Views: 62461

Re: Lysol's normal mapped texture packs

I posted on Nexus something about visible seams way back on your mod, so I wonder why don't you unwrap it correctly? In Morrowind there are pretty much primitive shapes, and with headus UVLayout app you can do it in matter of minutes. Also you can learn this app in 10 min, basically it is automatic ...
by MiroslavXO
04 Sep 2016, 18:27
Forum: News
Topic: OpenMW 0.40.0 Released!
Replies: 29
Views: 13024

Re: OpenMW 0.40.0 Released!

I would prefer shadows and fog first. :ugeek:
by MiroslavXO
31 Aug 2016, 15:37
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 72
Views: 22243

Re: OpenGEX as .Nif alternative for OpenMW

We need to cast some spell influence.
by MiroslavXO
29 Aug 2016, 20:30
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 267
Views: 62461

Re: Lysol's normal mapped texture packs

Yeah, they honestly do look clean and really generated, perfect, shiny, out of place, there's no life in them. Need some distortion and color correction, and even more colors, especially dirt, there is a big difference in color variations on your screenshots. I took this picture from Nexus => https:...
by MiroslavXO
29 Aug 2016, 12:38
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 417
Views: 253269

Re: OpenMW Nightly builds

I got the same message with win64 like AnyOldName3, and I got microsoft visual c++ 2015 redistributable.
by MiroslavXO
28 Aug 2016, 13:01
Forum: Organisation and Planning
Topic: OpenMW 0.40.0
Replies: 243
Views: 52974

Re: OpenMW 0.40.0

A for shadows, they will come with next release or?
by MiroslavXO
25 Aug 2016, 16:17
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 72
Views: 22243

Re: OpenGEX as .Nif alternative for OpenMW

So basically I can create custom rig and do animation, and then import that into a game?
If this is true +1 from me.
by MiroslavXO
25 Aug 2016, 16:14
Forum: Organisation and Planning
Topic: OpenMW 0.40.0
Replies: 243
Views: 52974

Re: OpenMW 0.40.0

Yea, win64.
by MiroslavXO
25 Aug 2016, 15:41
Forum: Organisation and Planning
Topic: OpenMW 0.40.0
Replies: 243
Views: 52974

Re: OpenMW 0.40.0

I guess whatever comes with 0.40 (3.3.8?). I have only the vanilla game and latest openmw installed.