Then I was clearly trying to installing wrong version, can you direct me to the latest build?Capostrophic wrote:Something on your side, installs fine on mine. Anyway.MiroslavXO wrote:I can't even install latest win build.
Search found 101 matches
- 21 Feb 2017, 13:27
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 416
- Views: 246223
Yeah, I did not include .mlt thinking that you will not be able to open it. Ehehe I see my UV seams, but it works, even if it looks flat without other maps, it's nice to see it in the game. http://imgur.com/ZsSoK21 What I rly wanna try to do is concept of stalhrim dagger, that would be nice. @Ignis ...
PBR doesn't give so much new possibilities for 3D-artists. Also, old reflection/glossiness pipeline is much more easy to work with. I think, current OpenMW render is pretty nice, for example: P.S.The only feature I would like to see is subsurface scattering maps. I guess it's personal preference, b...
I use latest .fbx that ships with Maya 2017. So I'm using StingrayPBS material and that's probably why you can't open in Blender. But here is the axe mesh as .obj and all the maps I have created. http://www.filedropper.com/axenew So in Blender or any other similar application it should look somethin...