Search found 601 matches

by AnyOldName3
30 Dec 2017, 05:12
Forum: Discuss the Site
Topic: Update FAQ regarding S3TC patent
Replies: 8
Views: 2288

Re: Update FAQ regarding S3TC patent

OSG does it, but it's not yet made it into a release simply because they've not done one since the feature was introduced (so it'll only be available if OpenMW is built using a git revision of OSG). Scrawl's OSG On Steroids fork has it, too, though, so up-to-date OpenMW packages made since the paten...
by AnyOldName3
27 Dec 2017, 03:41
Forum: Development
Topic: Shadows
Replies: 168
Views: 15356

Re: Shadows

I've added a bunch of stuff today, including adding settings. If you want to do testing now, I recommend that you look through settings-default.cfg for an explanation of what each does before adding them to your user settings.cfg. I now have to add the same documentation to the readthedocs documenta...
by AnyOldName3
26 Dec 2017, 21:11
Forum: General discussion
Topic: /usr/local/lib/libSDL2.so: error adding symbols: File in wrong format
Replies: 13
Views: 3208

Re: /usr/local/lib/libSDL2.so: error adding symbols: File in wrong format

There's a chance that you can get the Ubuntu PPA's version of OSG to work on your machine, but I imagine that would be a nightmare. Otherwise, you're going to have to get OpenMW's OSG fork and build it yourself. Otherwise, if you don't need to build it yourself, there's both a flatpack and a generic...
by AnyOldName3
26 Dec 2017, 02:22
Forum: Feature Requests and Suggestions
Topic: Vertex cache optimization
Replies: 6
Views: 2725

Re: Vertex cache optimization

Well, for starters, you'd need a setup that is GPU limited to begin with (the orange bar) or there could hardly be an improvement. Might need a 4k screen or something. Surely it'd be the vertex stage, not the fragment stage that was helped by this optimisation, so it should only help if lots of mes...
by AnyOldName3
24 Dec 2017, 16:14
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 300
Views: 89101

Re: OpenMW Nightly builds

That issue report already has an assignee, which is potentially putting people off working on it. If someone actually implemented it and created a PR, a more in-depth discussion could probably start.
by AnyOldName3
24 Dec 2017, 16:07
Forum: Feature Requests and Suggestions
Topic: Undo the alleged MCP "fix" for Absorb spell reflection
Replies: 46
Views: 8844

Re: Undo the alleged MCP "fix" for Absorb spell reflection

Out of curiosity, how are you supposed to deal with enemies with 100% (or nearly 100%) reflect as a pure mage? Even with the vanilla reflect mechanic, you can't actually do any damage and you're just ensuring that you don't get damaged either.
by AnyOldName3
24 Dec 2017, 14:41
Forum: General discussion
Topic: Thank you!!
Replies: 6
Views: 1735

Re: Thank you!!

The link colour on this forum really does bug me. I've missed important things in the past because I couldn't see the link until I carefully studied every word.
by AnyOldName3
24 Dec 2017, 14:40
Forum: Development
Topic: Should water refractions be scaled?
Replies: 10
Views: 1688

Re: Should water refractions be scaled?

The water shader is off by default, so even if it's 'on by default' it still won't show up unless the shader is enabled and then refraction is enabled as well.
by AnyOldName3
24 Dec 2017, 01:50
Forum: Support
Topic: OpenMW crashes on title screen
Replies: 4
Views: 746

Re: OpenMW crashes on title screen

That doesn't sound right. If he was on a 32-bit OS (which he really shouldn't be these days) then the 64-bit version would have crashed immediately with an obvious error. The fact that he got as far as he did means he was using a 64-bit OS, in which case the 64-bit version of OpenMW should be faster...
by AnyOldName3
22 Dec 2017, 20:06
Forum: Feature Requests and Suggestions
Topic: Undo the alleged MCP "fix" for Absorb spell reflection
Replies: 46
Views: 8844

Re: Undo the alleged MCP "fix" for Absorb spell reflection

@Schwerpunkt

I'm not arguing with your explanation itself, but it seemed like you were saying anyone who preferred the MCP behaviour didn't know what the word 'Reflect' meant.