Search found 1022 matches

by DestinedToDie
24 Feb 2018, 14:06
Forum: Example-Suite
Topic: Vision talk
Replies: 12
Views: 4690

Re: Vision talk

To be honest, I envision a postapocalyptic time in uncertain future, where the order of the world has stagnated in such a way that people are still living in medieval-like conditions. In this sense, the world appears medieval on the surface, but truly is not. The way in which all the trees are dead ...
by DestinedToDie
24 Feb 2018, 13:53
Forum: Example-Suite
Topic: Vision talk
Replies: 12
Views: 4690

Re: Vision talk

If you look at Army of Darkness (Hollywoodish medieval), then that's basically the time period I think we're going with.
by DestinedToDie
24 Feb 2018, 06:33
Forum: Example-Suite
Topic: Vision talk
Replies: 12
Views: 4690

Vision talk

I had a private message conversation that I really think should be public, so I'm redirecting it here. There was the question of what kind of vision I have for the Example Suite and how we might match the high expectations people have in light of having Morrowind as a comparison. I do not think that...
by DestinedToDie
17 Feb 2018, 03:56
Forum: Example-Suite
Topic: OpenMW Example Suite 0.18
Replies: 46
Views: 9732

Re: OpenMW Example Suite 0.18

I have vacation starting tomorrow, which means I'll have 9 consecutive free days coming up that I want to dedicate on getting some progress on this project. Not sure if this is version 0.18 guaranteed, but I do hope to get a fair bit of things done.
by DestinedToDie
08 Feb 2018, 05:28
Forum: News
Topic: OpenMW-launcher just got an advanced settings menu
Replies: 19
Views: 14572

Re: OpenMW-launcher just got an advanced settings menu

Could you please change the image to this one , especially since it's on the news page? The one that you are currently showing isn't the final version (the message above the settings is different). Sure and done. If you haven't already, you should ask lgromanowski to give you access to the team mem...
by DestinedToDie
07 Feb 2018, 21:00
Forum: News
Topic: OpenMW-launcher just got an advanced settings menu
Replies: 19
Views: 14572

OpenMW-launcher just got an advanced settings menu

After the new year, development has been quiet and there hasn't been much of interest going on in OpenMW... or so I thought until I checked out the latest feature on the bugtracker. We now have a settings menu in our launcher that allows easy access to various optional features that were previously ...
by DestinedToDie
26 Jan 2018, 05:17
Forum: Off Topic
Topic: Thoughts on game mechanics in Morrowind
Replies: 28
Views: 7319

Re: Thoughts on game mechanics in Morrowind

I would keep the weight system on the engine side as-is. In the context of Morrowind, it has issues, but if you're handling it from a fresh game, you can make good use of it I think. For example, I can make way overpowered items if I just add a lot of weight to them. Not only does the player have to...
by DestinedToDie
14 Jan 2018, 11:11
Forum: Support
Topic: Low FPS while outside (tes3mp)
Replies: 9
Views: 1374

Re: Low FPS while outside (tes3mp)

thegerm144 wrote:
14 Jan 2018, 00:19
This only happens while I'm using the openmw engine, specifically TES3MP.
TES3MP is more demanding than main branch OpenMW. Have you tried to see what fps you get on single player OpenMW?
by DestinedToDie
10 Jan 2018, 14:37
Forum: TES3MP
Topic: #1 on Morrowind Modding Showcases
Replies: 2
Views: 1162

Re: #1 on Morrowind Modding Showcases

Deservedly so. Playing Morrowind online is like crack for me, I had to go to rehab for this.
by DestinedToDie
27 Dec 2017, 17:51
Forum: News
Topic: Ho ho ho!
Replies: 4
Views: 3779

Ho ho ho!

Christmas is over and Santa has left a little present for everyone. On the 25th of December a patch for TES3MP landed, fixing bugs, enhancing server scripting and introducing a new interesting feature. Version 0.6.2 allows players to play NPC sounds and animations on themselves. Essentially, your ch...