Search found 1017 matches
- 14 Jun 2018, 15:10
- Forum: General Development
- Topic: The Future of OpenMW Scripting
- Replies: 127
- Views: 8723
However if there is an overwhelming consensus that we should go with option B) instead (with an option to later translate it to C) ), I won't try to block it; that is, if we have the volunteers to do it. If it's about consensus then I vote that we go for oldscript+ just my opinion I'm not a code co...
- 14 Jun 2018, 07:54
- Forum: General
- Topic: Survey: What genres of total conversions do you think would work well on OpenMW besides fantasy?
- Replies: 38
- Views: 1610
- 10 Jun 2018, 14:38
- Forum: Off Topic
- Topic: Microsoft Buys Github for $7.5 Billion
- Replies: 131
- Views: 8306
Maybe I shouldn't have stayed silent. I'm sort of ignorant on this topic so I decided not to speak up, but I'm also on the team of OpenMW being more than just a way to play Morrowind. Having read through this thread, it seems there are just a few people here who are Microsoft-centrists. I hope devel...
The UV-mapping of Morrowind models is horrible. I could imagine them thinking about maybe remaking Morrowind textures, then seeing the UV-maps and being like "nope, I don't want to have to deal with this".
- 23 May 2018, 04:28
- Forum: Example-Suite
- Topic: Making Example Suite not require Morrowind to be installed
- Replies: 5
- Views: 1873
The character model exists, as well as anim files. The fault is that I made them with a few flaws, which arose during later OpenMW versions. Currently making new character model and anim files, which will fix the 1st person issue once they get released. Right now you can go into 3rd person mode to m...
- 23 May 2018, 04:25
- Forum: Support
- Topic: Change in how 1st person camera is positioned
- Replies: 3
- Views: 908
Do I have something misconfigured or is this still happening for the Example Suite? No I don't think you have anything misconfigured. I am remaking the anim files and I will fix it there. Engine works perfectly, it's just that my first rendition of anim files had an issue that didn't show up on pre...
I was thinking about foresty area and leave the swamps until we have landscape editing... now we might have landscape editing, though. Might have a small swamp somewhere there.