Search found 119 matches

by Greywander
03 May 2015, 06:04
Forum: Feature Requests and Suggestions
Topic: Items are Forever
Replies: 8
Views: 3382

Re: Items are Forever

Tinker, if I understand correctly, what you're saying is that only pawnbrokers should hold on to items forever, while other shopkeepers should eventually get rid of anything you sell them. This seems like a fair proposal. One thought that occurred to me was, what happens if an important quest item g...
by Greywander
02 May 2015, 23:48
Forum: Off Topic
Topic: Mod: Levelling Just Happens
Replies: 90
Views: 17627

Re: Mod: Levelling Just Happens

Cool, looking forward to testing this out. I had a couple of questions, though. How balanced are the attribute gains? If I were to level all my skills to 100, what would my attributes look like? Would they be balanced, or would some attributes be much higher and others much lower? Do health and magi...
by Greywander
02 May 2015, 02:25
Forum: Feature Requests and Suggestions
Topic: Items are Forever
Replies: 8
Views: 3382

Items are Forever

So, I have a bit of a dilemma regarding the persistence of items in Morrowind. On the one hand, I'm a bit of a hoarder, both in real life and in video games. I don't like the idea of permanently losing access to something because WHAT IF YOU MIGHT NEED IT LATER EVEN THOUGH YOU PROBABLY NEVER WILL BU...
by Greywander
02 May 2015, 01:42
Forum: Feature Requests and Suggestions
Topic: AI, Persuasion, and Economics
Replies: 8
Views: 1846

AI, Persuasion, and Economics

I've been brainstorming a concept for a potential OpenMW game, and I've come to the conclusion that these are three areas that will need to be greatly expanded upon. Morrowind in particular has really bland and lifeless towns, and while Oblivion improved on that with Radiant AI, I feel like the pers...
by Greywander
27 Apr 2015, 00:23
Forum: Off Topic
Topic: Workshop Paid Mods
Replies: 24
Views: 3436

Re: Workshop Paid Mods

Indeed, it's not like mods are the only things that work like this. Art and code theft are already issues people have to deal with, but that doesn't stop them from creating and sharing it, or from taking action against thieves. An easy solution would be to use a well known standardized license for y...
by Greywander
26 Apr 2015, 22:45
Forum: Off Topic
Topic: Workshop Paid Mods
Replies: 24
Views: 3436

Re: Workshop Paid Mods

Something that just occurred to me is that the OpenMW team may need to decide whether the OpenMW-CS license allows for paid mods or not. I believe the TES-CKs specifically don't allow for mods to be sold (except for Skyrim, now), but I don't know if the OpenMW-CS license says anything on the subject...
by Greywander
26 Apr 2015, 06:30
Forum: Feature Requests and Suggestions
Topic: Reworking Percent-Based Spell Effects
Replies: 10
Views: 2069

Re: Reworking Percent-Based Spell Effects

Putting some more thought into this, clearly the solution is to turn all spell effects into scripts, so that they can be freely changed, and so that new spell effects can be added effortlessly. This way, modders would be able to come up with their own solutions to issues like this (and a whole host ...
by Greywander
26 Apr 2015, 04:59
Forum: Feature Requests and Suggestions
Topic: Reworking Percent-Based Spell Effects
Replies: 10
Views: 2069

Reworking Percent-Based Spell Effects

Let me tell you a little story to give a bit of context to this topic. You guys like stories, right? So a while back (before I discovered OpenMW), I decided that I wanted to mod in Restore Magicka as an enchantable effect. Now, I already had magicka regeneration from using GCD, and I raised the pric...
by Greywander
26 Apr 2015, 03:15
Forum: Feature Requests and Suggestions
Topic: Extra Scripting Functions
Replies: 21
Views: 5403

Re: Extra Scripting Functions

First time poster, but I've been following this project for a few months. Just wanted to chime in to say that I like what I see here. Morrowind and Oblivion have horrendous leveling systems, and I refuse to play them unmodded, with natural grow mods like GCD being my favorite leveling mods. I was ac...