Search found 19 matches

by MikeMXellers
02 Mar 2016, 09:30
Forum: Showcase
Topic: Showcase guidelines
Replies: 4
Views: 3028

Re: Showcase guidelines

Sorry, my request was only because I wanted to edit the potions, I even tied the twine on the magic one, I will submit them when they are finished.
by MikeMXellers
02 Mar 2016, 05:50
Forum: Showcase
Topic: Showcase guidelines
Replies: 4
Views: 3028

Re: Showcase guidelines

For the potions do you want them to just be put directly into osgt as is? the chain on the health potion is needless complexity, it is static and will look off when rigid body sim is supported by Open MW. also the metal band around the base gives the potion an unappealing shape, and the chain itself...
by MikeMXellers
01 Mar 2016, 05:26
Forum: General Discussion
Topic: Story draft poll
Replies: 9
Views: 1478

Re: Story draft poll

Has anyone considered taking an abandoned mod and rebuilding it as the Open MW example suite? The Big City Mod was abandoned over a year ago and is a project that already had interest, and already had workers although not enough, but more importantly the mod is already in some parts complete, also t...
by MikeMXellers
03 Dec 2015, 13:39
Forum: General discussion
Topic: Asset Update to Ogre3D Discussion Thread
Replies: 113
Views: 32670

Re: Asset Update to Ogre3D Discussion Thread

Oh wow, I just stumbled upon this thread through a google search and someone posted for the first time in almost a year.

The project appears to be dead, I can't access the project page and I haven't seen anyone post any updates or content at all.
by MikeMXellers
29 Nov 2015, 11:46
Forum: Support
Topic: issues with running .37RC and more
Replies: 3
Views: 651

Re: issues with running .37RC and more

Problem Solved, normally my AV will scan files when I run it, for some reason it was doing nothing instead, time to find a new AV, thanks for help.
by MikeMXellers
28 Nov 2015, 04:17
Forum: Support
Topic: issues with running .37RC and more
Replies: 3
Views: 651

Re: issues with running .37RC and more

You helped me solve my ssue with Opn-CS, my game was using config from a much older version of open-cs, thanks. No difference with .37, even the uninstaller doesn't work so I don't think it's related to configuration or even dependencies, I'm going to just have to compile from source, but then the p...
by MikeMXellers
28 Nov 2015, 01:47
Forum: Support
Topic: issues with running .37RC and more
Replies: 3
Views: 651

issues with running .37RC and more

I had installed the OpenMW 64-bit .37.0 rc that had been posted to the .37.0 discussion thread and whenever I try to run any of the executables contained within the games install location they do nothing but create process that that takes up roughyl 108kbs of my ram and does nothing. I tried reinsta...
by MikeMXellers
28 Nov 2015, 00:58
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 73968

Re: OpenMW 0.37.0 (?)

Cramal wrote:I just installed the 0.37 64bit release from just above and it work with my win7 SP1 core i5-4570 4GB ram and NVidia GTX750 Ti
Thanks, that really helped me a lot.
by MikeMXellers
27 Nov 2015, 11:00
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 73968

Re: OpenMW 0.37.0 (?)

Windows release packages then; 32-bit 64-bit Sorry if this is the wrong place to post this but I've just installed the 64 bit .37 posted here and I went to run the game but now it doesn't do anything, I can see the process under my processes tab in Task Maanger but trying to end process does nothin...