Search found 34 matches

by ghales
30 Jul 2014, 00:42
Forum: General
Topic: Some feedback on v0.31
Replies: 23
Views: 8017

Re: Some feedback on v0.31

OK, here are my final observations before putting 0.31 away: OpenMW needs a bit of work on combat. NPCs don't use their best weapons, faction members don't help each other, enemies don't cast magic, etc. The game loses something when you can fight a Greater Bonewalker and not have to worry about you...
by ghales
27 Jul 2014, 22:55
Forum: General
Topic: Some feedback on v0.31
Replies: 23
Views: 8017

Re: Some feedback on v0.31

I have a few more observations: Merchant Gold - Paying for Enchanting or Training doesn't add to merchant gold. Stock Morrowind is a bit funky, but if you sell something to a merchant first, then train or enchant, their gold will be increased by what you paid, and you can get it back. In OpenMW, you...
by ghales
25 Jul 2014, 21:12
Forum: General
Topic: Some feedback on v0.31
Replies: 23
Views: 8017

Re: Some feedback on v0.31

Sideways Scroll - create a bug report, please. OK, will do. But, pardon my ignorance, how? I found the Issues dB on https://bugs.openmw.org/projects/openmw/issues, and the Bug Reporting Guidelines, but I can't find a "submit a bug" button. The FAQ doesn't explain how to do this either. Active Spell...
by ghales
25 Jul 2014, 00:33
Forum: General
Topic: Some feedback on v0.31
Replies: 23
Views: 8017

Some feedback on v0.31

I've just tried OpenMorrowind 0.31 and it is fantastic. Thank you all for your great work. Thanks also to OpenmwUser for putting together the openSUSE package. I installed the binary from the openSUSE repository, then ran it on the first try with no fiddling required. I did notice a few things, thou...