Search found 31 matches

by anahuj
27 Jun 2016, 07:21
Forum: Feature Requests and Suggestions
Topic: auto-targeting / weapon hitarea / target hitbox
Replies: 0
Views: 1181

auto-targeting / weapon hitarea / target hitbox

Auto-targeting is already in wiki's wishlist. I try playing Skyrim / Oblivion but combat is very annoying: the challenge is to point enemy with cross-hair, while the challenge should be how to defeat the enemy. Bad frame rate makes it worse because camera overdrives easier. I know what is good: Guil...
by anahuj
14 Sep 2015, 07:31
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 305
Views: 93628

Re: Elder-scrolls IV Oblivion

Scrawl and Zini have both said NO!!! to this multiple times. I've looked at the feasibility of expanding our NIF importer to use later versions of texture files, so moders would have more readily available content, but was shot down immediately. I don't know reason for "no" but use of later version...
by anahuj
07 May 2015, 05:45
Forum: General
Topic: Why aren't mods on a github?
Replies: 17
Views: 4428

Re: Why aren't mods on a github?

Separate distribution of mods would be better. Well, we should start compiling a list of best Morrowind mods, contact their authors, and ask permission to redistribute them and to modify them - if they need an update. It would be nice that players, who find Morrowind through OpenMW, don't have to se...
by anahuj
31 Jan 2015, 02:54
Forum: Feature Requests and Suggestions
Topic: Awesome real-time tree animation
Replies: 11
Views: 4052

Re: Awesome real-time tree animation

Check for an implementation: https://code.google.com/p/natu-renderer/ I have asked google code to add "download as zip/tar" as in other sites - still no - pain to use svn client and pack. Anyone could copy to github for archival? does github has such archival copy service? google code still has no p...
by anahuj
30 Jan 2015, 15:30
Forum: Feature Requests and Suggestions
Topic: Multiplayer Arena
Replies: 12
Views: 4163

Re: Multiplayer Arena

Found this old thread... I play actively Guild Wars 2. It is not WoW - it is better, as said by WoW players who now play GW2. The player skill is very important in competitive side of GW2. As noob, I'm dead about every time. Avoid those other mmorpg games as idea source if they are so dull. GW2 has ...
by anahuj
30 Jan 2015, 14:03
Forum: Feature Requests and Suggestions
Topic: opencs 0.34 - no window
Replies: 3
Views: 1372

Re: opencs 0.34 - no window

All were ok in the settings. Perhaps some init bug. Opening the settings dialog helped.
by anahuj
12 Jan 2015, 12:32
Forum: Feature Requests and Suggestions
Topic: opencs 0.34 - no window
Replies: 3
Views: 1372

opencs 0.34 - no window

OpenCS 0.34 (windows install) does not open any editing window. Just the text log window. OpenCS 0.32 works ok.
by anahuj
06 Oct 2014, 06:41
Forum: Editor Development
Topic: Camera movement
Replies: 2
Views: 1967

Re: Camera movement

In orbital mode, the rotation amount is larger when near the rotation point, and smaller when a far away. In any case, orbital mode is bad as now. It would be better to have the rotation angle related to the pointer movement. Like half window would be full rotation. Don't remember what values are in...
by anahuj
06 Oct 2014, 06:05
Forum: Editor Development
Topic: Camera movement
Replies: 2
Views: 1967

Camera movement

Hi. In FPV mode, I'm able to rotate the view to down but not back up. Something wrong there. In free mode, the orientation gets messy - as happens in any trackball based camera system. After the orientation is messed, are other modes useless because the orientation does not reset. What if we stick t...