Search found 393 matches

by SquireNed
28 Feb 2017, 06:49
Forum: Off Topic
Topic: Tabletop roleplaying game interest survey
Replies: 0
Views: 851

Tabletop roleplaying game interest survey

Good afternoon everyone, I made this for something that I'm totally not doing in the upcoming few months. https://goo.gl/forms/bYJ4YgkaBAz8T2uH2 It's an interest survey for crowdfunding indie tabletop roleplaying games, which I totally do not make or work on in any way. If you're interested, let me ...
by SquireNed
22 Feb 2017, 01:20
Forum: TES3MP
Topic: tes3mp Release 006
Replies: 11
Views: 3683

Re: tes3mp Release 006

I'd imagine this could even be done as a server configuration, or perhaps via adding a listen server function for ad-hoc co-op (everyone shares) and a standalone server for MMO-esque play.
by SquireNed
21 Feb 2017, 13:25
Forum: TES3MP
Topic: tes3mp Release 006
Replies: 11
Views: 3683

Re: tes3mp Release 006

Basically, yes, NPC state is the next step toward making the game playable. Quest state is something that raises significant issues, IMO, though they could do it if they figured out how they want to. Obviously, a lot of Morrowind quests involve logically irreparable changes to the world state; even ...
by SquireNed
21 Feb 2017, 04:52
Forum: TES3MP
Topic: tes3mp Release 006
Replies: 11
Views: 3683

tes3mp Release 006

tes3mp is a fork of OpenMW that has the primary goal of enabling players to share their Vvardenfell experiences with each other. It is frequently updated to reflect OpenMW's code changes (currently it is up to date with the OpenMW master), and the ability for the features added in tes3mp to be porte...
by SquireNed
15 Feb 2017, 06:18
Forum: General
Topic: Vulkan support
Replies: 15
Views: 5028

Re: Vulkan support

Another thing to remember is that some of the reason why older machines won't be a focus of development is that, simply, they eventually lose market share, especially in the consumer market. I'm on track to have a two-year life cycle for my devices, if I'm lucky and nothing breaks down. I try to alt...
by SquireNed
01 Feb 2017, 02:52
Forum: Off Topic
Topic: ESO: Morrowind
Replies: 17
Views: 4134

Re: ESO: Morrowind

The problem I have with it is this: Morrowind is a game I've played so long that I don't play it because it has an exotic setting and unfamiliar characters. I'm probably more familiar with Morrowind's setting than I am with my own neighborhood. It's just a darn good game. It doesn't matter that I ca...
by SquireNed
31 Jan 2017, 14:12
Forum: Feature Requests and Suggestions
Topic: Please add Xbox GUI for controllers
Replies: 13
Views: 4827

Re: Please add Xbox GUI for controllers

That's what the option menu's for.
by SquireNed
31 Jan 2017, 02:42
Forum: Feature Requests and Suggestions
Topic: Please add Xbox GUI for controllers
Replies: 13
Views: 4827

Re: Please add Xbox GUI for controllers

I believe (and call me crazy here) that this has come up before as a point of discussion. You're not crazy lol, this comes up probably once every two or three months. However, I haven't seen any of the devs give a reason for why it's not being worked on. Presumably, it's seen as a post-1.0 feature ...
by SquireNed
30 Jan 2017, 01:13
Forum: Feature Requests and Suggestions
Topic: Please add Xbox GUI for controllers
Replies: 13
Views: 4827

Re: Please add Xbox GUI for controllers

I believe (and call me crazy here) that this has come up before as a point of discussion. One of the issues seems to be that nobody really has familiarity with the Xbox GUI, so nobody can recreate it, and while we could ostensibly simply mish-mash a controller-friendly system into place there's no c...
by SquireNed
16 Jan 2017, 15:51
Forum: General
Topic: What's the reason for the fps drop with opened FPS overlay?
Replies: 1
Views: 1043

Re: What's the reason for the fps drop with opened FPS overl

I've noticed this too.

Is it profiler overhead?