Search found 384 matches

by Jyby
24 Feb 2014, 23:27
Forum: Join the team
Topic: Unit Testing
Replies: 1
Views: 1664

Unit Testing

I want to do unit testing for OpenMW. I'm look at the documentation already.

I'm a quality assurance guy and have a big interest in this project.

I've recognized a few candidates such as mwworld/timestamp.cpp

Any veterans of the project want to suggest where I should start?
by Jyby
10 Dec 2013, 05:28
Forum: General Development
Topic: Code Quality Issues
Replies: 13
Views: 16155

Re: Code Quality Issues

I've looked at a bit of the code and it definitely needs a bit more focus on maintainability/documentation. But I did find this: zinnschlag 3 years ago implemented take action cell.hpp /// Make the cell visible. Load the cell if necessary. virtual void show() = 0; /// Remove the cell from rendering,...
by Jyby
10 Dec 2013, 05:06
Forum: Join the team
Topic: Code reviews?
Replies: 1
Views: 1943

Code reviews?

Does anyone conduct code reviews? I have good experience with C++ and have lots of experience with my job as a QA agent.

Lets ensure quality/documented code! :D
by Jyby
10 Dec 2013, 04:48
Forum: Feature Requests and Suggestions
Topic: Multiplayer?
Replies: 45
Views: 15439

Re: Multiplayer?

My thoughts on Multiplayer: I believe Multiplayer as a feature should be implemented into OpenMW at some point. It should have a client/server design. But, in no way should the Multiplayer feature change anything about Morrowind. Think of basic "Multiplayer" as inviting a guest into your game. If yo...