Search found 407 matches

by ezzetabi
20 Apr 2013, 14:13
Forum: Editor Development
Topic: Scripts
Replies: 25
Views: 8492

Re: Scripts

We would be lucky if we had two clips... we got at least three.

Quoting xclip man page:

Code: Select all

-selection
  specify  which  X selection to use, options are "primary" to use
  XA_PRIMARY (default), "secondary"  for  XA_SECONDARY  or  "clip‐
  board" for XA_CLIPBOARD
by ezzetabi
16 Apr 2013, 12:33
Forum: Off Topic
Topic: Tamriel Rebuilt's Sacred East
Replies: 22
Views: 7889

Re: Tamriel Rebuilt's Sacred East

Think to Balmora, it is the second largest settlement in island Morrowind and still it seems an hamlet compared to the cities we are seeing in Sacred East. It is really intended that new city is so much larger?

Nice map.
by ezzetabi
15 Apr 2013, 21:39
Forum: Off Topic
Topic: The Dark Mod
Replies: 18
Views: 6885

The Dark Mod

``` THE DARK MOD is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series by Looking Glass Studios. More like a professional game release than a mod, it includes creative new gameplay features, dozens of unique AI, and a complete set of custom art ...
by ezzetabi
15 Apr 2013, 21:30
Forum: Off Topic
Topic: Tamriel Rebuilt's Sacred East
Replies: 22
Views: 7889

Re: Tamriel Rebuilt's Sacred East

I really cannot understand why they continue to expand the external areas in such gigantic way... The main island of Morrowind becomes soon in the wrong scale. Beside what is the point if there are no quest?
by ezzetabi
15 Apr 2013, 09:32
Forum: Feature Requests and Suggestions
Topic: Different items handling or stealing (post 1.0)
Replies: 6
Views: 1949

Different items handling or stealing (post 1.0)

In morrowind the items are essentially "free to take" or "take it and everyone will try to kill you." I think more states can make the game more interesting. At the moment an item is on the world or on the inventory, I was thinking it could be nice to have another state like "on hand" where you can ...
by ezzetabi
21 Mar 2013, 08:40
Forum: Off Topic
Topic: tanglu, new good old ubuntu?
Replies: 11
Views: 4048

Re: tanglu, new good old ubuntu?

Archlinux! Come on, you know you want it... ;)
by ezzetabi
13 Mar 2013, 09:27
Forum: Off Topic
Topic: Learning Inkscape. The hard way.
Replies: 25
Views: 3699

Re: Learning Inkscape. The hard way.

How did you started with Inkscape?
by ezzetabi
12 Mar 2013, 15:18
Forum: Organisation and Planning
Topic: OpenMW 0.22.0
Replies: 248
Views: 38502

Re: OpenMW 0.22.0

BrotherBrick wrote:Couldn't we offer a tool/script to automate fixing/un-fixing existing meshes? Or is this non-trivial and requires someone to do it by hand, then distribute it?
It do not see the problem, it is just a binary diff.
by ezzetabi
12 Mar 2013, 09:50
Forum: Feature Requests and Suggestions
Topic: Marked Improvements, ?fixes
Replies: 53
Views: 18279

Re: Marked Improvements, ?fixes

To make everyone happy you might want to add a new subrecord, for example "SANE".
If the subrecord is present the object has a OpenMW behavior, if it does not the object has a Morrowind, possibly insane, behavior.