Search found 3837 matches

by psi29a
11 Jul 2018, 15:58
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

BTW.... OpenMW-CS with AstroBoy dae/collada model... there are some errors due to animations not yet being translated to OpenMW. ;) So technically OpenMW now supports dae/collada statics (via OSG). Boom! Screenshot from 2018-07-11 16-55-51.png Screenshot from 2018-07-11 17-38-50.png Could not locate...
by psi29a
11 Jul 2018, 09:15
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

On a final note, I want to emphasise the fact I'm not undermining everything that's been done here in any way. OpenMW is a jewel of its kind. I've been amazed how you guys have been able to get it that far on just your free time and DAMN it's stable and well designed. Congratulations for that. If y...
by psi29a
10 Jul 2018, 20:45
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

Then let's steer this back to the design document and comments there up: https://gitlab.com/OpenMW/openmw/blob/master/docs/openmw-stage1.md By the way... I managed to get Astroboy (collada/dae example) moving via daenim which uses OSG. https://github.com/sbarthelemy/daenim Using my latest OSG on the...
by psi29a
07 Jul 2018, 09:29
Forum: Documentation
Topic: Is there a better way to document mod compatibility?
Replies: 23
Views: 667

Re: Is there a better way to document mod compatibility?

Please do, this would make everyone's life better. :)
by psi29a
07 Jul 2018, 09:25
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

Good news, back ported the Collada plugin from OSG 3.7 (in development) to our OSG 3.4 on the PPA (~ppa11 packages): https://launchpad.net/~openmw/+archive/ubuntu/openmw/+packages OSG 3.4's (and 3.2) osgDB_dae plugin was broken and couldn't load anything, not sure when it broke. Anyway... feel free ...
by psi29a
07 Jul 2018, 09:13
Forum: Documentation
Topic: Images
Replies: 12
Views: 409

Re: Images

Get your images merged before posting? Same problem if we used an external image hosting service... get your ducks in a row.
by psi29a
06 Jul 2018, 23:59
Forum: Documentation
Topic: Images
Replies: 12
Views: 409

Re: Images

wareya wrote:
06 Jul 2018, 17:39
If the images are part of the documentation, why wouldn't they be versioned alongside the text?
Then I would suggest our documentation live outside our project source and inside it's own project repo.
by psi29a
06 Jul 2018, 15:53
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

Sslaxx wrote:
06 Jul 2018, 12:43
Take a look at glTF 2?
https://github.com/jesesun/osgdb_gltf

There has been work done there... it isn't in OSG proper, but if we _really_ wanted it, we could carry it like we do osgQt
by psi29a
06 Jul 2018, 11:18
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 55
Views: 4652

Re: Post 1.0 Plans

Animation in OpenMW is still based on NIF and KF files which is not for the feint of heart. I think it is safe to say that without Scrawl to drive an effort behind OSG (the file format) animation that there will be no effort put into this. AnyOldName3 and myself are looking into support for DAE/Coll...
by psi29a
06 Jul 2018, 09:08
Forum: Documentation
Topic: Is there a better way to document mod compatibility?
Replies: 23
Views: 667

Re: Is there a better way to document mod compatibility?

It seems that GL (like GH) requires that users have 'developer' level permission to create and modify the wiki. https://docs.gitlab.com/ee/user/project/wiki/ https://docs.gitlab.com/ee/user/permissions.html#wiki-and-issues We can kinda work around this here: https://stackoverflow.com/questions/10642...