Search found 1298 matches

by Chris
15 Dec 2017, 22:29
Forum: Off Topic
Topic: FCC Repeals Net Neutrality.
Replies: 9
Views: 975

Re: FCC Repeals Net Neutrality.

As far as I understand, it'll take about a month or two before the new rules actually go into effect. Several states are also fighting back with lawsuits and bills to effectively prevent the FCC from reversing net neutrality, so it's not quite over yet. But whether or not anything will come from it ...
by Chris
12 Dec 2017, 21:02
Forum: General discussion
Topic: Two bug reports on reddit
Replies: 20
Views: 1127

Re: Two bug reports on reddit

the reason is because a birthsign is part of your character, not some sort of magical buff from nowhere. Isn't a birthsign a magical buff granted by the star sign? If it was just part of your character, it would just be your character's condition as if they had worked out a bit more before the game...
by Chris
10 Dec 2017, 19:06
Forum: General discussion
Topic: Two bug reports on reddit
Replies: 20
Views: 1127

Re: Two bug reports on reddit

Having Endurance apply a health bonus on subsequent level ups has always felt rather dumb to me. Two characters at the same character level with the same endurance level can have different maximum Health values depending on when endurance was raised; it favors endurance being raised early, which enc...
by Chris
10 Dec 2017, 12:31
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 64
Views: 3934

Re: CPU and Single Core Implications

The benefits of deferred shading and lighting are that you don't have to do anything with lights at all until you're at a point when you know exactly which lights will affect each pixel and then for each individual light, you can do a single additive pass over the existing framebuffer to add its co...
by Chris
09 Dec 2017, 07:34
Forum: Feature Requests and Suggestions
Topic: (Post 1.0 feature) Randomly-generated dungeons in-game
Replies: 6
Views: 574

Re: (Post 1.0 feature) Randomly-generated dungeons in-game

Thank you for the clarification on Daggerfall, could of sworn that most dungeons were randomly generated. I assume because you made no mention of Arena, that I was correct on that at least. I believe the MQ dungeons for Arena were fixed, but the wilderness dungeons were random I think. I'm not 100%...
by Chris
09 Dec 2017, 06:28
Forum: Feature Requests and Suggestions
Topic: (Post 1.0 feature) Randomly-generated dungeons in-game
Replies: 6
Views: 574

Re: (Post 1.0 feature) Randomly-generated dungeons in-game

Anyways, the request; I enjoy a good pre-made dungeon, but, on occasion, I just want something something that is randomly generated, much like how it was in Arena and Daggerfall. Like, you enter a dungeon marked for random generation, and it will take the time to generate the dungeon based upon a g...
by Chris
08 Dec 2017, 19:06
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 64
Views: 3934

Re: CPU and Single Core Implications

Being true god-head and having access to the console and construction set is NOT a fan theory , it's hard canon written into the game by kirkbride and Tod "The Liar" Howard. Then how do you explain Anu being the godhead? Kirkbride did a lot of teasing about the existence of a godhead in TES lore, a...
by Chris
07 Dec 2017, 00:57
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 64
Views: 3934

Re: CPU and Single Core Implications

Yet, this is what 80 % of morrowind modders do all the time and Bethesda as never sued anyone for it. FWIW, Bethesda has explicitly stated that using modified assets for mods is fine, as long as it's for the game the original assets came from (e.g. modified Morrowind assets for Morrowind is fine, m...
by Chris
06 Dec 2017, 15:59
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 64
Views: 3934

Re: CPU and Single Core Implications

ACTUALLY~ The heart never made real gods, not in any canon or any version of the game. It made false gods, by following the mono-myth the player character is one of the only characters in elder scrolls lore to become an actual god. Do you have a source for that? The monomyth is a concept that prece...
by Chris
05 Dec 2017, 23:18
Forum: Mod Compatibility
Topic: Glow Mapping
Replies: 3
Views: 197

Re: Glow Mapping

The glow maps are defined in the model. Unlike bump mapping, the vanilla engine doesn't have a problem with applying glow maps as set in the models. I don't believe there's a way to automatically apply a glow map to a preexisting model/texture.