Search found 1537 matches

by Chris
08 Apr 2019, 19:36
Forum: Support
Topic: Very low FPS
Replies: 18
Views: 806

Re: Very low FPS

I don't really know how distros handle it exactly, but I'd say just require double-precision Bullet and have an option to static-link it (on by default?). Leave it to the distro to worry about putting together a proper build for whichever architectures it supports; if they don't want to support doub...
by Chris
03 Apr 2019, 20:43
Forum: Feature Requests and Suggestions
Topic: Procedural generation based on land terrain texture grid
Replies: 34
Views: 2309

Re: Procedural generation based on land terrain texture grid

For the most part I can suspend my disbelief about the distances (stupidities such as there being a smugglers' cave 3 metres from Seyda Neen notwithstanding) I can too, to a point. I still like these games, after all. But if given the choice, I'd much prefer a larger world for what else it can offe...
by Chris
02 Apr 2019, 19:22
Forum: Feature Requests and Suggestions
Topic: Custom music with its own folders for locations
Replies: 5
Views: 264

Re: Custom music with its own folders for locations

While this is a good thing, is this already possible? I believe that you already can do this. There were vanilla morrowind playlists/music player mods which I think used the PlaySound script. I could be wrong, but I wonder if this could not already be done? You can sort of do it, but it's very hack...
by Chris
02 Apr 2019, 18:52
Forum: Feature Requests and Suggestions
Topic: Procedural generation based on land terrain texture grid
Replies: 34
Views: 2309

Re: Procedural generation based on land terrain texture grid

I've never understood this complaint. Yes, Daggerfall is colossal on paper—twice the area of Great Britain or whatever—but the overworld is so sparse and utterly barren that for all intents and purposes it may as well not really exist (as was the case in Arena). It's neat that you could theoretical...
by Chris
01 Apr 2019, 03:28
Forum: Organisation and Planning
Topic: OpenMW YouTube videos
Replies: 20
Views: 1488

Re: OpenMW YouTube videos

While I agree that copyright law isn't fit for either modern society or even its original intended purpose, I'm pretty sure it would be hard to come up with a rule that would allow this kind of normal map, but disallow similar, but bad things. One such example would be running every frame of a sile...
by Chris
31 Mar 2019, 23:00
Forum: Support
Topic: [Solved] OpenMW No sound [Linux]
Replies: 5
Views: 275

Re: OpenMW No sound [Linux]

Looks like it's selecting the built-in device, using the speakers. If you run pavucontrol while OpenMW is running, what do the volume meters for openmw and the device look like? Are they silent too, or does it look like they're playing something?
by Chris
31 Mar 2019, 19:18
Forum: Support
Topic: [Solved] OpenMW No sound [Linux]
Replies: 5
Views: 275

Re: OpenMW No sound [Linux]

Can you post an output log (either from the terminal, or openmw.log)? What audio device do you have and (if more than one) normally use?
by Chris
31 Mar 2019, 18:56
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 23
Views: 1170

Re: Morrowind “Oral History”

Main issue with Bethesda games is that they are not the only one doing open world RPGs anymore. Back in the 2002, you had your Morrowind and low budget Gothic. Nowadays every game is sort-of RPG and the open world while Bethesda continues to be dirt cheap. I can't really think of one that gives the...
by Chris
28 Mar 2019, 19:46
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 23
Views: 1170

Re: Morrowind “Oral History”

As I have said before: I never said there wasn't a problem. There absolutely is. Bethesda is just not interested in doing anything about it because they don't have to. People still keep buying their stuff, so why should they have to change? If you're the only game in town... hence the Microsoft com...
by Chris
28 Mar 2019, 16:05
Forum: Off Topic
Topic: Morrowind “Oral History”
Replies: 23
Views: 1170

Re: Morrowind “Oral History”

And yet people still buy their buggy games... Because of their other reputation of the games being fun regardless. However, given Fallout 4 and Fallout 76, that reputation has floundered as they've been using up all the good will they've built up. Personally, with as much as I like the TES games, t...