Search found 4 matches
- 16 Oct 2023, 11:46
- Forum: General Development
- Topic: Unit test and logging framework for Lua scripting
- Replies: 1
- Views: 874
Unit test and logging framework for Lua scripting
MWSE have built-in support for testing and logging. Are there equivalent frameworks for openmw?
- 16 Oct 2023, 11:20
- Forum: Editor Development
- Topic: Is there a way to remove warnings of official ESM in File->Verify
- Replies: 1
- Views: 3023
Is there a way to remove warnings of official ESM in File->Verify
I want to check if a mod is compatible with openmw or not.
But the opemw-cs File->Verify shows warnings even when the original Morrowwind.esm, Tribunal.esm, Bloodmoon.esm are loaded.
Is there a way to remove these warnings?
But the opemw-cs File->Verify shows warnings even when the original Morrowwind.esm, Tribunal.esm, Bloodmoon.esm are loaded.
Is there a way to remove these warnings?
- 14 Oct 2023, 19:48
- Forum: General Modding
- Topic: Mod compatibility checking tools
- Replies: 2
- Views: 966
Re: Mod compatibility checking tools
I see. It is a bug in openmw-cs
The error does not appear in openmw-cs verify, but it appears as an error in openmw.log
The error does not appear in openmw-cs verify, but it appears as an error in openmw.log
- 14 Oct 2023, 12:52
- Forum: General Modding
- Topic: Mod compatibility checking tools
- Replies: 2
- Views: 966
Mod compatibility checking tools
I am trying to play Children of Night part1. The first combat at Seyda Neen doesn't work at all. Because the author writes the following in the greeting dialog result: ZZ_Bandit4->StartCombat ZZ_Mitas, ZZ_Bana StartCombat takes only one parameter, so it does not work But the code works for Morrowind...