hello
just type "ra" into the console to move every NPC at his default place
it doesn't affect the game (I think), I used it for silt strider NPCs at balmora, ald-ruhn, gnisis, etc, and I have never had no side problem
Search found 3 matches
- 07 Jan 2023, 01:07
- Forum: Organisation and Planning
- Topic: OpenMW 0.48.0
- Replies: 307
- Views: 202332
- 05 Jan 2023, 02:51
- Forum: General Development
- Topic: shadows against the walls
- Replies: 4
- Views: 2194
Re: shadows against the walls
This screenshot was taken in old ebonheart (in tamriel rebuilt) with openmw 0.48 RC4, but it's the same in seyda nihyn in openmw 0.47. The first screenshot seems to be OK. Such situation happen when object/terrain shadows are disabled - NPCs themselves cast shadows, but a platform/hill on which the...
- 02 Jan 2023, 21:20
- Forum: General Development
- Topic: shadows against the walls
- Replies: 4
- Views: 2194
shadows against the walls
Hello everybody. It's my first time on the forum. I play on openmw for a long time and I very often noticed some shadows with weird behavior. I suspect that the problem is already known but it is so obvious so I decided to make a few screenshots. When the sun sets, the shadows of the characters are ...