Search found 3 matches

by polo
07 Jan 2023, 01:07
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 202332

Re: OpenMW 0.48.0

hello
just type "ra" into the console to move every NPC at his default place
it doesn't affect the game (I think), I used it for silt strider NPCs at balmora, ald-ruhn, gnisis, etc, and I have never had no side problem
by polo
05 Jan 2023, 02:51
Forum: General Development
Topic: shadows against the walls
Replies: 4
Views: 2194

Re: shadows against the walls

This screenshot was taken in old ebonheart (in tamriel rebuilt) with openmw 0.48 RC4, but it's the same in seyda nihyn in openmw 0.47. The first screenshot seems to be OK. Such situation happen when object/terrain shadows are disabled - NPCs themselves cast shadows, but a platform/hill on which the...
by polo
02 Jan 2023, 21:20
Forum: General Development
Topic: shadows against the walls
Replies: 4
Views: 2194

shadows against the walls

Hello everybody. It's my first time on the forum. I play on openmw for a long time and I very often noticed some shadows with weird behavior. I suspect that the problem is already known but it is so obvious so I decided to make a few screenshots. When the sun sets, the shadows of the characters are ...