Search found 475 matches

by corristo
20 Jun 2018, 18:56
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 170
Views: 20948

Re: OpenMW 0.44.0

@Starsheep The wiki section is a bit dated, unfortunately. -D CMAKE_CXX_FLAGS="-stdlib=libstdc++" is no longer needed, correct. -D CMAKE_BUILD_TYPE=Debug was a mistake, indeed. When in doubt, please refer to the CI configuration: https://github.com/OpenMW/openmw/blob/22eb037c185e795d8b3dfaf9a8f9f8a9...
by corristo
20 Jun 2018, 18:53
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 170
Views: 20948

Re: OpenMW 0.44.0

by corristo
11 Jun 2018, 14:37
Forum: Development
Topic: Software cursor decompression
Replies: 2
Views: 195

Re: Software cursor decompression

@Capostrophic thanks for finding the commit, here's what I'm planning to do.
by corristo
09 Jun 2018, 12:03
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 7
Views: 1008

Re: Invisible cursor when compiled from source (macOS)

I'm happy to let you know that I have a working fix: viewtopic.php?f=6&t=5202.
by corristo
09 Jun 2018, 12:00
Forum: Development
Topic: Software cursor decompression
Replies: 2
Views: 195

Software cursor decompression

Since the old cursor decompression implementation doesn't work on the latest macOS, I've reimplemented it using SDL's software renderer. I took this code to implement software decompression. Although it states that OSG 3.6 is required, it seems to be working fine with OpenMW's OSG fork. It'd be grea...
by corristo
27 May 2018, 14:52
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 7
Views: 1008

Re: Invisible cursor when compiled from source (macOS)

https://bugs.openmw.org/issues/4424#note-7

TL;DR the method that OSG uses to create pbuffers on macOS is deprecated since macOS 10.7, no wonder it's no longer working in 10.13.
by corristo
20 May 2018, 19:33
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 7
Views: 1008

Re: Invisible cursor when compiled from source (macOS)

To be precise, the error is occurring in these part of the code: https://github.com/OpenMW/osg/blob/2b4c ... #L745-L755.
"Warning: detected OpenGL error 'invalid framebuffer operation' at end of Geometry::drawImplementation()." gets printed.
by corristo
20 May 2018, 18:04
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 7
Views: 1008

Re: Invisible cursor when compiled from source (macOS)

I debugged a bit and looks like glReadPixels is failing with GL_INVALID_FRAMEBUFFER_OPERATION.
by corristo
06 May 2018, 21:14
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 7
Views: 1008

Re: Invisible cursor when compiled from source (macOS)

I've run into the same issue after bumping macOS SDK version & dependency versions. Nothing suspicious in the openmw output/log. I'd appreciate any help. UPD after rereading the original post: it seems like the base SDK of the app itself might cause this. I suspect that setting base SDK to 10.13 cha...