Search found 465 matches

by corristo
01 Dec 2017, 00:23
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 257
Views: 29517

Re: OpenMW 0.43.0

Hi there, macOS build is coming tomorrow.

Well, technically, today.
by corristo
16 Aug 2017, 09:21
Forum: Support
Topic: [SOLVED] OpenMW CS crashes on my Mac
Replies: 16
Views: 1308

Re: OpenMW CS crashes on my Mac

To be clear, both OpenMW and OpenMW-CS are in the same folder? There is a known issue that in a MAC they need to both be present in the same location for OpenMW-CS to work. Not quite. You only have to have them in the same folder in order to be able to run OpenMW from OpenMW-CS. That's it. @troglod...
by corristo
12 Aug 2017, 15:14
Forum: Support
Topic: [SOLVED] OpenMW CS crashes on my Mac
Replies: 16
Views: 1308

Re: OpenMW CS crashes on my Mac

Correction: you have to run OpenCS like that to get meaningful output:

Code: Select all

/whatever/path/you/have/OpenMW-CS.app/Contents/MacOS/OpenMW-CS
This would really help to identify the issue. Thanks.
by corristo
29 Jul 2017, 13:09
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 46676

Re: OpenMW 0.42.0

by corristo
22 Jul 2017, 14:15
Forum: Development
Topic: Implement a docker hub image for compiling MWO?
Replies: 10
Views: 882

Re: Implement a docker hub image for compiling MWO?

Code: Select all

And I don't know if you can create a MacOS one without creating licence problems.
No licensing problems if you run the image on a real Mac.
by corristo
08 Jul 2017, 11:07
Forum: Development
Topic: Newbie questions about building OpenMW on a Mac
Replies: 21
Views: 1145

Re: Newbie questions about building OpenMW on a Mac

I'd still suggest to get rid of SDL framework in /Library/Frameworks just to make sure OpenMW builds.
by corristo
08 Jul 2017, 10:50
Forum: Development
Topic: Newbie questions about building OpenMW on a Mac
Replies: 21
Views: 1145

Re: Newbie questions about building OpenMW on a Mac

macOS doesn't ship SDL, at lest I've never had it it my /Library/Frameworks.

Also you don't need SDL from Homebrew, our dependency repo provides SDL.

Unfortunately there's no sandbox build for OpenMW yet. I'll try to make it build with SDL framework in /Library/Frameworks to see what we can do.
by corristo
02 Jul 2017, 13:50
Forum: Development
Topic: Newbie questions about building OpenMW on a Mac
Replies: 21
Views: 1145

Re: How do I set up and build the project with Xcode?

As far as I can judge from the build log, OpenMW picks up globally installed SDL.framework (/Library/Frameworks/SDL.framework), not the one from openmw-deps-mac, that almost certainly the reason of the failure you're experiencing. UPD: if someone knows how to make CMake prioritize CMAKE_PREFIX_PATH ...