Search found 10 matches

by pi03k
25 Apr 2016, 15:30
Forum: Editor Development
Topic: Feature 936 Editor: LAND record table
Replies: 7
Views: 3103

Re: Feature 936 Editor: LAND record table

Scenario is add land record, save it, close, open it, save without changes. https://www.youtube.com/watch?v=JXe-KMN5Xl4 It's on master with merged initial LAND support by cc9cii. I assume that loading of modified omwgame file skipped some previously saved LAND data and that leads to this behavior. -...
by pi03k
07 Apr 2016, 15:10
Forum: Editor Development
Topic: sorting issues and unique IDs
Replies: 2
Views: 2221

sorting issues and unique IDs

I've found few issues in openmw-cs - verification results sorting by Type is not alphabetical. - cloned and added pathgrids are lost after reopen of saved omwgame file. Objects on the other hand are saved. - You can create pathgrids with the same ID. It's not the case for objects. This is an inconsi...
by pi03k
07 Apr 2016, 14:58
Forum: Join the team
Topic: C++ programmer
Replies: 2
Views: 1161

Re: C++ programmer

Welcome on-board, Get familiar with this part of wiki https://wiki.openmw.org/index.php?title=Developer_Reference especially this https://wiki.openmw.org/index.php?title=Development_Environment_Setup Build and read one of those manuals included in repo (or both). openmw/manual/opencs$ pdflatex main....
by pi03k
04 Apr 2016, 10:12
Forum: Editor Development
Topic: Feature 936 Editor: LAND record table
Replies: 7
Views: 3103

Feature 936 Editor: LAND record table

I want to help with editor. I'm thinking about this task but can switch to something different. How can I help? Where can I find info/doc about LAND record type? Could somebody please break down this task for me?
by pi03k
21 Apr 2013, 22:24
Forum: Development
Topic: Bug #718 components/esm/loadcell is using the mwworld subsys
Replies: 1
Views: 927

Bug #718 components/esm/loadcell is using the mwworld subsys

Hi, I would like to work on this issue. I want to clarify if I understand correctly. MWWorld::Store<ESM::Cell> &cStore = const_cast<MWWorld::Store<ESM::Cell>&>(store.get<ESM::Cell>()); should be removed from components subsystem because this subsys must not depend on app subsys. Method ESM::Cell::lo...
by pi03k
07 Feb 2013, 00:56
Forum: Development
Topic: Bug #422 QA issues about strict-aliasing
Replies: 1
Views: 599

Bug #422 QA issues about strict-aliasing

Hi, http://bugs.openmw.org/issues/422 I think I've corrected the bug (correct me if I'm wrong). Compilation with -Wstrict-aliasing doesn't produce warnings. I've compiled like this: cd /media/ram/openmw/build/components && /usr/bin/c++ -DOGRE_PLUGIN_DEBUG_SUFFIX=\"_d\" -DOGRE_PLUGIN_DIR=\"\" -DOGRE_...
by pi03k
06 Jan 2013, 21:26
Forum: New Developers Applications
Topic: pi03k
Replies: 2
Views: 991

pi03k

Hi guys/gals, I've some experience with C++, Qt, CMake and Linux and would like to support this epic evdeavor. I've already set up environment, forked & build project. Also I've skimmed a forum and read that there is lack of beginners tasks. Anyways I've found "Bug #422 QA issues about strict-aliasi...