Search found 7 matches
- 23 Feb 2020, 08:34
- Forum: Support
- Topic: Regular stuttering
- Replies: 8
- Views: 4099
Re: Regular stuttering
So far I've sadly been unable to reproduce the issue on other Linux systems (though I can reliably toggle it on my system). Kind of makes me wonder if I have not properly understood how shared objects/libraries work... (in the sense that while shared objects have imports those are (to my knowledge) ...
- 21 Feb 2020, 10:53
- Forum: Support
- Topic: Regular stuttering
- Replies: 8
- Views: 4099
Re: Regular stuttering
The culprit has been found. It is SDL2, or rather the particular version + feature set (or lack thereof) of SDL2 I was using. After trying to run OpenMW on Lubuntu, which worked (for the most part), and some more research I remembered that I had a similar issue with Stardew Valley some time ago (whi...
- 20 Feb 2020, 23:23
- Forum: Support
- Topic: Regular stuttering
- Replies: 8
- Views: 4099
Re: Regular stuttering
Nope, as stated in my first/initial post I'm using NixOS (Linux). That Linux Distro has a deterministic package manager so if it is caused by a dependency having a "wrong" version it should be trivial to fix. Btw. by default the runtime dependencies of openmw 0.45.0 on NixOS are: cmake-3.1...
- 20 Feb 2020, 18:03
- Forum: Support
- Topic: Regular stuttering
- Replies: 8
- Views: 4099
Re: Regular stuttering
Sure, I'm using a Lenovo Thinkpad T560.
Mine has a i5-6300U CPU and a 1080p screen (without a dedicated graphics card).
The only alterations I've made are installing a 500GB SSD and a second 8GB RAM stick (the same type that was already installed (a Samsung 8GB 2Rx8 PC3L 12800S if I'm not mistaken)).
Mine has a i5-6300U CPU and a 1080p screen (without a dedicated graphics card).
The only alterations I've made are installing a 500GB SSD and a second 8GB RAM stick (the same type that was already installed (a Samsung 8GB 2Rx8 PC3L 12800S if I'm not mistaken)).
- 20 Feb 2020, 05:57
- Forum: Feature Requests and Suggestions
- Topic: [Idea/Feature] Advanced map markers/annotations
- Replies: 4
- Views: 2944
Re: [Idea/Feature] Advanced map markers/annotations
Is that already possible? I was always under the impression that python/lua scripting was limited to a couple of global variables and general scripting commands . There is the "Getting and setting variables" section in the documentation on scripting though it is not really clear what varia...
- 20 Feb 2020, 02:51
- Forum: Feature Requests and Suggestions
- Topic: [Idea/Feature] Advanced map markers/annotations
- Replies: 4
- Views: 2944
[Idea/Feature] Advanced map markers/annotations
When I play Morrowind I use map annotations to remember where things are, what I already have explored and so on. So it would be super awesome: - If annotations could be attached directly to ?landmarks? - Support for color coding or even multiple Icons would make things a lot easier (as there would ...
- 20 Feb 2020, 02:31
- Forum: Support
- Topic: Regular stuttering
- Replies: 8
- Views: 4099
Regular stuttering
As it has been about a year since I've last played Morrowind, I felt like it was about time to start another playthrough. (I've never had any real issues/problems with openmw before.) So here follows a short description of my problem (and all the relevant data): - The game stutters every couple of s...