Search found 2787 matches

by raevol
23 Apr 2019, 06:17
Forum: General
Topic: Side Quests?
Replies: 2
Views: 50

Re: Side Quests?

All of the content is included in the data files that you get from the vanilla game, which are the data files that you need to play Morrowind with OpenMW. So they are all there. Whether or not they all work is the question. To my knowledge they all work, does anyone know of any specific quests that ...
by raevol
19 Apr 2019, 21:44
Forum: Feature Requests and Suggestions
Topic: path tracing,ray tracing?
Replies: 9
Views: 377

Re: path tracing,ray tracing?

this is the animation work I am interested in: https://www.youtube.com/watch?v=LNidsMesxSE Sorry I know this is a little tangential to OP, but I rewatched this, and it is as I remember, I'd love to see this kind of system in OpenMW. I wish he had gone into more detail about animating holding items ...
by raevol
19 Apr 2019, 21:07
Forum: Feature Requests and Suggestions
Topic: path tracing,ray tracing?
Replies: 9
Views: 377

Re: path tracing,ray tracing?

My understanding of ray tracing, and someone please correct me if I am making a fool of myself, is that it provides accurate, or at least more accurate, illumination and shadows. So when you have a light emitting object, the intensity and color of that light naturally illuminates the objects in the ...
by raevol
19 Apr 2019, 07:16
Forum: Feature Requests and Suggestions
Topic: path tracing,ray tracing?
Replies: 9
Views: 377

Re: path tracing,ray tracing?

I need to rewatch this to make sure it's as cool as I thought it was when I saw it years ago, but this is the animation work I am interested in: https://www.youtube.com/watch?v=LNidsMesxSE
by raevol
19 Apr 2019, 03:47
Forum: Feature Requests and Suggestions
Topic: path tracing,ray tracing?
Replies: 9
Views: 377

Re: path tracing,ray tracing?

It's so beautiful :shock: stuff like this convinces me more and more that lighting (and the other thing for me is animation) are what make good graphics, not poly counts or texture resolutions.
by raevol
14 Apr 2019, 23:06
Forum: Feature Requests and Suggestions
Topic: Two quality of life suggestions.
Replies: 4
Views: 375

Re: Two quality of life suggestions.

It's definitely annoying. We had a big discussion about it a while back.
by raevol
14 Apr 2019, 17:51
Forum: Off Topic
Topic: Representing Game Dialogue as Expressions inFirst-Order Logic
Replies: 2
Views: 175

Re: Representing Game Dialogue as Expressions inFirst-Order Logic

I'll have to read this later, but I am very interested, especially with the computational linguistics class I am taking this semester.
by raevol
11 Apr 2019, 21:49
Forum: Support
Topic: Spiky, moving shadows on vertical surfaces.
Replies: 28
Views: 1325

Re: Spiky, moving shadows on vertical surfaces.

AnyOldName3 wrote:
11 Apr 2019, 21:46
You're just reporting the standard problem of not having enough shadow map texels to cover the things you're tryign to shadow.
Got it, makes sense.