Search found 2506 matches

by raevol
19 Feb 2018, 00:40
Forum: Discuss the Site
Topic: Favicon gone?
Replies: 2
Views: 2331

Re: Favicon gone?

I thought it was just me. :shock:
by raevol
15 Feb 2018, 08:24
Forum: Support
Topic: Failed to Load Saved Game
Replies: 1
Views: 1570

Re: Failed to Load Saved Game

Is this a save made by OpenMW or one you are trying to load from vanilla?
by raevol
09 Feb 2018, 01:25
Forum: New Developers Applications
Topic: Application: Mark
Replies: 2
Views: 844

Re: Application: Mark

Welcome! Looking forward to seeing your work!
by raevol
29 Jan 2018, 17:22
Forum: Feature Requests and Suggestions
Topic: MCP-like menu
Replies: 36
Views: 9897

Re: MCP-like menu

This is really awesome! I saw the discussion on the PR and I agree that, even if it's quickly replaced, it's something that really should be in 1.0,
by raevol
27 Jan 2018, 02:09
Forum: Off Topic
Topic: Two interesting PRs to watch
Replies: 1
Views: 1577

Two interesting PRs to watch

For those of us not contributing code, if you don't keep up on our Github activity, here's two pull requests that you might want to keep an eye on. They've been a big source of interest for me the best days/weeks: Shadows: https://github.com/OpenMW/openmw/pull/1547 Using OSG instead of OpenGL direct...
by raevol
25 Jan 2018, 05:33
Forum: Off Topic
Topic: Thoughts on game mechanics in Morrowind
Replies: 28
Views: 4671

Re: Thoughts on game mechanics in Morrowind

Jemolk wrote:
24 Jan 2018, 19:46
Talrivian's State-Based HP: http://mw.modhistory.com/download-61-6521

Linora's Levelling Mod: http://mw.modhistory.com/download-15-12299
Thank you!!
by raevol
25 Jan 2018, 05:29
Forum: Feature Requests and Suggestions
Topic: Could you add this feature?
Replies: 4
Views: 959

Re: Could you add this feature?

AnnoyingNoob wrote:
24 Jan 2018, 20:11
xD It was just a joke.
We take our cliffracers very serious around here!
by raevol
24 Jan 2018, 05:32
Forum: Mod Compatibility
Topic: Logic and (&&) is unsupported?
Replies: 29
Views: 4034

Re: Logic and (&&) is unsupported?

AnyOldName3 wrote:
24 Jan 2018, 04:37
People will never need to be more careful with an OpenMW mod than they do with a regular Morrowind mod if they use MWSE no matter how many attack vectors we leave.
Interesting, ok. That's definitely an important point.
by raevol
24 Jan 2018, 05:23
Forum: Off Topic
Topic: Thoughts on game mechanics in Morrowind
Replies: 28
Views: 4671

Re: Thoughts on game mechanics in Morrowind

More and more thoughtful input, thank you guys! It's always good to hear agreements and counter-arguments, to understand how other people enjoy things. I have my ways, but I'm only one person! Talrivian's State-based HP and Linora's Levelling Mod x5 First, it's funny how so many mods have Vancian na...
by raevol
24 Jan 2018, 03:39
Forum: Mod Compatibility
Topic: Logic and (&&) is unsupported?
Replies: 29
Views: 4034

Re: Logic and (&&) is unsupported?

I thought Lua was designed to be sandboxed into a program? I am only peripherally familiar with this feature of it though, so correct me if I am wrong. I thought that's why lots of engines used it for scripting.