Search found 2698 matches

by raevol
16 Feb 2019, 18:47
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 257
Views: 37584

Re: OpenMW 0.45.0

Many thanks!
by raevol
16 Feb 2019, 08:56
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 262
Views: 50265

Re: Lysol's normal mapped texture packs

I'd also vote no parallax, but I wonder if there's a way to use them without making the stones look like marshmallows? I mean no offense, but they look more solid with no parallax!
by raevol
15 Feb 2019, 23:31
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 257
Views: 37584

Re: OpenMW 0.45.0

Nice, alright. Paging @Atahualpa how are we looking?
by raevol
15 Feb 2019, 08:26
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 257
Views: 37584

Re: OpenMW 0.45.0

Sounds like we need Windows RCs (and testing for them) and a status update on the video and announcement? I think Atahualpa was proofreading the announcement?
by raevol
13 Feb 2019, 03:34
Forum: General
Topic: An Open Letter to the OpenMW devs
Replies: 11
Views: 664

Re: An Open Letter to the OpenMW devs

Congrats as well! And I concur, many many thanks to all the contributors who have given their time and effort to OpenMW over the years!
by raevol
11 Feb 2019, 06:03
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 262
Views: 50265

Re: Lysol's normal mapped texture packs

Thank youuu :oops:
by raevol
09 Feb 2019, 01:09
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 262
Views: 50265

Re: Lysol's normal mapped texture packs

Any chance to get a link to it hosted somewhere else? Nexus mods locked me out of my account due to inactivity.
by raevol
02 Feb 2019, 02:47
Forum: General Development
Topic: Shadows
Replies: 299
Views: 46982

Re: Shadows

You guys, nightlies and releases are what testing are for. If it's "too much work" to merge into 0.45, fine. And if code needs to be reviewed before it gets merged, fine. But please, no one is going to test it while it is sitting in an unmerged branch. Let's get this show on the road already.
by raevol
31 Jan 2019, 17:56
Forum: General Development
Topic: Shadows
Replies: 299
Views: 46982

Re: Shadows

psi29a wrote:
31 Jan 2019, 09:08
Crazy? I think you mean 0.46 and nightlies? :)
Hmm, no I meant 0.45. I know it's on its own branch now, but we have to rebuild/retest anyway?
by raevol
31 Jan 2019, 04:16
Forum: General Development
Topic: Shadows
Replies: 299
Views: 46982

Re: Shadows

Can we merge this at this point? Can we get it into 0.45 so we can get it out to users for testing?