Search found 10 matches
- 07 May 2022, 22:56
- Forum: General Modding
- Topic: Scripting a switch to turn on a light
- Replies: 5
- Views: 4629
Re: Scripting a switch to turn on a light (Solved)
I did it! Okay, now Ive wrapped my head around it, I totally understand you both. Changing my approach to writing a script helps as well. Instead of cobbling together paragraphs of existing code, just start small with function you know, and expand it. For example, a crank that when activated, adds a...
- 24 Nov 2021, 01:11
- Forum: General Modding
- Topic: Scripting a switch to turn on a light
- Replies: 5
- Views: 4629
Re: Scripting a switch to turn on a light
Thankyou both for your help
This one is making my brain itch. I'll post my result when I work it out, which doesnt feel like soon.
This oven will not defeat me.
This one is making my brain itch. I'll post my result when I work it out, which doesnt feel like soon.
This oven will not defeat me.
- 27 Oct 2021, 14:17
- Forum: General Modding
- Topic: Scripting a switch to turn on a light
- Replies: 5
- Views: 4629
Re: Scripting a switch to turn on a light
Im sorry to sound like an idiot, but could you tell me which part of the script is declaring the USaSGlobalFlame variable locally? As I understand global variables (and I dont), it should work like so: My global variable is USaSGlobalFlame, which is just a number. We want it to be either 1 or 0, dep...
- 24 Oct 2021, 21:37
- Forum: General Modding
- Topic: Scripting a switch to turn on a light
- Replies: 5
- Views: 4629
Scripting a switch to turn on a light
Hi Im making a house with a dwemer fireplace. Theres a dwarven crank nearby. The fire is off, but when you turn the crank, the fire turns on. This is my first time using global scripts, and I can't quite crack this problem. I was hoping someone here might shed some light? Im using OpenMW to test. Th...
- 25 Jan 2021, 23:49
- Forum: General Modding
- Topic: Making custom texture work (solved)
- Replies: 2
- Views: 2771
Re: Making custom texture work
Correct! The file path should read "textures\lot\lot_book_default.dds"
Thankyou. My library now has (one) custom book texture!
Thankyou. My library now has (one) custom book texture!
- 24 Jan 2021, 21:51
- Forum: General Modding
- Topic: Making custom texture work (solved)
- Replies: 2
- Views: 2771
Making custom texture work (solved)
Hi Im making a book with custom textures. In Nifskope it looks like this https://imgur.com/XPDcov7.jpg in TesCS it looks like this https://imgur.com/L8lzNdH.jpg but in OpenMW, it looks like this https://imgur.com/blO1moB.jpg Can anyone tell me why? Im using a .DDS The file paths are normal theres no...
- 12 Dec 2019, 10:15
- Forum: General Modding
- Topic: Simple Picture Frame (Solved)
- Replies: 5
- Views: 3513
Re: Simple Picture Frame (Solved)
My house mod is up on Nexus and it works on OpenMW.
https://www.nexusmods.com/morrowind/mods/46138
Thankyou for your help.
https://www.nexusmods.com/morrowind/mods/46138
Thankyou for your help.
- 11 Dec 2019, 19:24
- Forum: General Modding
- Topic: Simple Picture Frame (Solved)
- Replies: 5
- Views: 3513
Re: Simple Picture Frame
IT WORKS! So I changed the file path. Turns out you can just double click that part and erase the text manually. It then looked like this https://imgur.com/RA5VVml the NifSkope preview couldnt load the textures, but when I loaded OpenMW, I have a map on the wall! I made a mesh work! Thankyou both fo...
- 11 Dec 2019, 15:41
- Forum: General Modding
- Topic: Simple Picture Frame (Solved)
- Replies: 5
- Views: 3513
Re: Simple Picture Frame
Yep, missing texture. Failed to open image: Resource 'textures/f:/openmorrowind/data files/textures/usas/usas_map.dds' not found but the texture is definitely in there. Its saved as a .DDS file, BC1, Linear, DXT1, with BC6H / BC7 Compression Mode. Perceptual Error Metric, no cube maps, no mip maps. ...
- 11 Dec 2019, 00:17
- Forum: General Modding
- Topic: Simple Picture Frame (Solved)
- Replies: 5
- Views: 3513
Simple Picture Frame (Solved)
Hi guys Im trying to make the house I made OpenMW friendly. Theres only one problem, thats a map I made. Heres what it should look like https://imgur.com/AJfq86M Heres what it does look like https://imgur.com/d1v0Zbw Any suggestions? Im an utter beginner, but I have NifSkope, Blendr and Paint.net