Search found 5239 matches

by Zini
17 Jun 2018, 11:14
Forum: Support
Topic: Segmentation fault when running launcher
Replies: 5
Views: 115

Re: Segmentation fault when running launcher

Running under the debugger and getting a stack backtrace is usually the first step.
by Zini
14 Jun 2018, 15:42
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 38
Views: 1571

Re: The Future of OpenMW Scripting

We can't really do that, because we need a fully function editor first.
by Zini
14 Jun 2018, 15:02
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 38
Views: 1571

Re: The Future of OpenMW Scripting

It was pointed out to me that some implicit assumptions in this write up may not be obvious. I disagree with this position, but okay. * I have a very strong preference for just going for oldscript+ * I have an extremely strong preference against option A) My current assumption is still that we go wi...
by Zini
14 Jun 2018, 14:16
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 38
Views: 1571

The Future of OpenMW Scripting

Last week we had a thread of heated, completely pointless discussion, full of trolling and overall a complete waste of time and it even resulted in one important developer leaving the project. This was such fun! So let's do it again! Just kidding. Here is the promised discussion thread about the fut...
by Zini
14 Jun 2018, 14:05
Forum: Editor Development
Topic: Terrain Editing
Replies: 102
Views: 14558

Re: Terrain Editing

For the selection mechanism itself: * Data-Structure to mark texture tiles as selected * Rendering for selection: Not sure what would work best; may require a bit of experimentation * Methods to change what tiles are selected; there is some documentation about this here in this thread and probably o...
by Zini
13 Jun 2018, 22:12
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 146
Views: 19389

Re: OpenMW 0.44.0

Having more than one tester per platform is always an advantage.
by Zini
13 Jun 2018, 22:11
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 18
Views: 1466

Re: OpenMW 0.45.0

No work for a 3D artist on OpenMW-CS, I am afraid. The example suite project (viewforum.php?f=25) may have need for an 3D artist.
by Zini
13 Jun 2018, 20:22
Forum: Mod Compatibility
Topic: Qwert's Airship v1.1
Replies: 8
Views: 187

Re: Qwert's Airship v1.1

Replace the line either with PlaceItemCell, "_ql_glider2 ", "seyda neen", -13310.729, -72738.414, 484.887, 349.5 or with PlaceItemCell, "_ql_glider2 ", "seyda neen", -13310.729, -72738.414, 484.887, 0 The former is probably what the mod author intended, the later is what vanilla MW would have (incor...
by Zini
13 Jun 2018, 17:38
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 18
Views: 1466

OpenMW 0.45.0

0.44.0 isn't out yet, but since we make so much progress with 0.45.0 I'll start with this thread anyway. We already have 32 closed issues, more than a third of the total issues for 0.44.0. A lot of these are more substantial changes with more potential for things to go wrong unexpectedly. We definit...
by Zini
13 Jun 2018, 17:32
Forum: Development
Topic: Pull requests cleanup
Replies: 8
Views: 745

Re: Pull requests cleanup

Down to only one page of pull requests. Not bad.