Search found 5258 matches

by Zini
20 Jun 2018, 18:24
Forum: General discussion
Topic: Heads up...
Replies: 34
Views: 1489

Re: Heads up...

Can you point out what you mean with template? I don't see a template project on the old tracker. I vaguely remember what it is about, but I haven't heard anything about it for ages. I thought it was dead. Regarding the example suite: I think it would make more sense to have a different project with...
by Zini
20 Jun 2018, 18:05
Forum: General discussion
Topic: Heads up...
Replies: 34
Views: 1489

Re: Heads up...

Somewhat useful. However, a lot of work for a few special cases. We aren't exactly getting swarmed with crash reports. Still, if someone really wants to put in the time I wouldn't object to it.
by Zini
20 Jun 2018, 17:46
Forum: General discussion
Topic: Heads up...
Replies: 34
Views: 1489

Re: Heads up...

Sounds potentially very spammy to me. We already have the forum for support request. I don't see the need for another channel.
by Zini
20 Jun 2018, 16:41
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 170
Views: 21103

Re: OpenMW 0.44.0

"technically". Yeah, I heard that one before. Let's not take risks. One more round, please. Its not as if we are in a hurry. The ETA for the release video is still +2 weeks anyway.

Edit:

New issue on the tracker: Bug #4424
by Zini
20 Jun 2018, 16:21
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 76
Views: 2915

Re: The Future of OpenMW Scripting

Absolutely not. We still need the ability to debug oldscript scripts (can't reasonably debug on byte-code level). Also, the purpose of the translator is not only to get oldscript running without the current scripting engine, but also to automatically port scripts over to newscript, so that content d...
by Zini
20 Jun 2018, 15:26
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 76
Views: 2915

Re: The Future of OpenMW Scripting

In the C option. Nowhere else. Unless you mean the basic instructions, about which I don't care either way anymore at this point.
by Zini
20 Jun 2018, 15:13
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 76
Views: 2915

Re: The Future of OpenMW Scripting

OK, how does older MWSE extensions and newer MWSE extension fit into this now? Older MWESE extensions to vanilla MW script language, MWESE lua extensions? Then older MWSE is pretty much dead. This would require a substantial rewrite of the scripting engine (also create a maintenance nightmare; we s...
by Zini
20 Jun 2018, 09:25
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 170
Views: 21103

Re: OpenMW 0.44.0

0.45.0 is already at 50 closed issues, more than half what 0.44.0 has. We are catching up to you guys. Run! Run!

Okay, just kidding.
by Zini
20 Jun 2018, 09:20
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 76
Views: 2915

Re: The Future of OpenMW Scripting

I see, meaning that there will be things that really aren't of interest to Morrowind modders anyway? No. There will be things that just can't be done without full access to the source code. They will be of high interest to Morrowind modders. We would then have to make it clear in the API what is Mo...
by Zini
20 Jun 2018, 09:07
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 76
Views: 2915

Re: The Future of OpenMW Scripting

I am 99% sure this won't be possible (see the section about Cells, Workspaces & Areas for example).