Search found 13 matches
- 18 Sep 2012, 15:11
- Forum: Join the team
- Topic: Application
- Replies: 12
- Views: 7314
Re: Application
Handed the tasks over to scrawl because I'm busy with school atm.
- 10 Sep 2012, 15:28
- Forum: Join the team
- Topic: Application
- Replies: 12
- Views: 7314
Re: Application
I'll do the sleep/wait window next I think.
- 08 Sep 2012, 22:49
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Re: Spell Buying Window
Ok, I'm done with the spell buying window. Also I noticed that when you change the resolution center() no longer centers any ui windows (To reproduce run openmw, change resolution and talk to any npc). My name is Adam Hogan on the tracker and I've also never used git before so I don't know how to up...
- 08 Sep 2012, 19:17
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Re: Spell Buying Window
Yes, that works.
I added a function to TradeWindow called addOrRemoveGold(int amount) to simplify add/removing gold. That ok?
I added a function to TradeWindow called addOrRemoveGold(int amount) to simplify add/removing gold. That ok?
- 08 Sep 2012, 16:26
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Re: Spell Buying Window
How do I get a list of what spells an npc sells?
- 07 Sep 2012, 03:19
- Forum: Off Topic
- Topic: Dwarf Fortress Thread (Adult Language)
- Replies: 10
- Views: 6525
Re: Dwarf Fortress Thread (Adult Language)
This game can be pretty fun depending on what type of game you like. I liked playing as humans and making a wooden above ground town.
Also you can play with 2D isometric-ish tiles (here's an example I found on google)
Also you can play with 2D isometric-ish tiles (here's an example I found on google)
- 07 Sep 2012, 02:39
- Forum: Join the team
- Topic: Application
- Replies: 12
- Views: 7314
- 06 Sep 2012, 00:30
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Re: Spell Buying Window
Ok, I ended up guessing it right the first time, ha.
- 05 Sep 2012, 23:49
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Re: Spell Buying Window
Ok, thanks.
The string for the menu entry for bartering is found with
How do I find know which keyword contains the string for spells (or anything else)?
The string for the menu entry for bartering is found with
Code: Select all
MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sBarter")->str
- 05 Sep 2012, 18:52
- Forum: General Development
- Topic: Spell Buying Window
- Replies: 13
- Views: 5779
Spell Buying Window
Getting ready to start the spell buying window. My main question right now is about why some dialogue windows weren't loading topics for some npcs (all the npcs that sell spells that I checked didn't load any dialogue options). They just show a generic "hello my name is %name" message. I g...