Search found 4 matches

by CloneTwo
24 May 2020, 08:51
Forum: Content Development
Topic: Morrowind Revalued
Replies: 3
Views: 5965

Re: Morrowind Revalued

I haven't done this in a while but if i remember correctly, 1. Magic speed is hardcoded, you can't change it 2. Melee range is dependent on the model of the creature, however you might be able to give the creature an invisible weapon to increase their attack range however the animations might look w...
by CloneTwo
28 Apr 2020, 00:45
Forum: Support
Topic: [Solved] Is there any save editor available?
Replies: 3
Views: 2697

Re: Is there any save editor available?

The reason why there is the 'implicit reference' message is because you haven't chosen any reference. Try clicking on your character first then typing the the command, or just player->[command]. Also changing the stats won't change their position as misc/minor/major skills, you could use the EnableC...
by CloneTwo
04 May 2019, 15:32
Forum: General
Topic: Invisible/Fading Meshes in mournhold sewers
Replies: 5
Views: 3163

Re: Invisible/Fading Meshes in mournhold sewers

Force shaders was enabled when i made those screenshots, not sure if disabling will make a difference though
by CloneTwo
04 May 2019, 06:22
Forum: General
Topic: Invisible/Fading Meshes in mournhold sewers
Replies: 5
Views: 3163

Invisible/Fading Meshes in mournhold sewers

In the mournhold sewers, certain meshes seem to dissapear/not load, fade away before popping back in, not have any water despite being below water level, or having bright lighting in dark areas. This is really annoying and i don't know what could be causing it. The only mods that might have an impac...