Let's say we have 2 scripts: Begin script1 short done if ( done == 0 ) ; lots of lines of code set done to 1 endif end Begin script2 short done if ( done == 1 ) return endif ; lots of lines of code set done to 1 end In vanilla game script2 takes less CPU time than script1. What about OpenMW?
I tried to launch OpenMW and got error "archive TR_data.bsa not". So I removed this missing archive from morrowind.ini ( vanilla game runs without complaining about this btw) but I still get this error. Reinstalling OpenMW does not help.