Search found 5 matches

by ImpliedVirility
26 Feb 2019, 22:01
Forum: TES3MP
Topic: Spawning objects server-side
Replies: 2
Views: 798

Re: Spawning objects server-side

That's exactly what I was looking for, thank you!
by ImpliedVirility
26 Feb 2019, 20:37
Forum: TES3MP
Topic: Spawning objects server-side
Replies: 2
Views: 798

Spawning objects server-side

I'm currently working on something that requires a lot of creating and tracking object instances, and I'd like to have the server responsible for this as much as possible. Is there currently any built-in ability for the server to create instances of items/actors/etc and send the instance information...
by ImpliedVirility
14 Feb 2019, 21:56
Forum: Content Development
Topic: Vaultstones: Why Ride When You Can Soar? (Travel Mod)
Replies: 0
Views: 747

Vaultstones: Why Ride When You Can Soar? (Travel Mod)

Greetings weary travelers! Have you grown tired of walking about, only to miss a road-sign and end up hopelessly off course? Are you angered by the corrupt monopoly of silt-strider caravaneers who control and artificially deflate prices to drive out competition? Don't you wish there was a better way...
by ImpliedVirility
11 Feb 2019, 19:13
Forum: TES3MP
Topic: NCGD Edit for Multiplayer
Replies: 2
Views: 965

Re: NCGD Edit for Multiplayer

Made a few more changes to implement server-side configuration and initialization of NCGD. This has the effect of: No need to drink a potion to start NCGD (the potion has been removed) No need for menu interaction at load time Server enforcement of growth and decay rates Installation Client Copy con...
by ImpliedVirility
09 Feb 2019, 23:01
Forum: TES3MP
Topic: NCGD Edit for Multiplayer
Replies: 2
Views: 965

NCGD Edit for Multiplayer

This is a small collection of quick edits to Natural Character Growth and Decay by Greywander and TES3MP's player/base.lua script. Along with a slight modification to your server's config.lua script, this should allow for a better experience for players loading an existing character in your server b...