Search found 13 matches
- 12 Nov 2021, 21:50
- Forum: Support
- Topic: 0.47 - Distant Land (view distance) in-game option maximum value when changed.
- Replies: 0
- Views: 1616
0.47 - Distant Land (view distance) in-game option maximum value when changed.
Hi, If you adjust the Distant Land (view distance) option in-game it always locks the maximum value to 10 Cells, even if you set it to a value above 10 Cells on the launcher. In other words, if you set the Distant Land (view distance) value above 10 Cells on the launcher, don't change it in-game as ...
- 05 Nov 2021, 21:38
- Forum: News
- Topic: OpenMW 0.47.0 Released!
- Replies: 31
- Views: 27844
Re: OpenMW 0.47.0 Released!
Congratulations for another huge milestone. Keep up the excellent work.
- 15 Jun 2020, 20:30
- Forum: News
- Topic: OpenMW 0.46.0 Released!
- Replies: 16
- Views: 26614
Re: OpenMW 0.46.0 Released!
Well done to all. Let the game begin.
- 29 May 2020, 09:37
- Forum: Organisation and Planning
- Topic: OpenMW 0.46.0
- Replies: 213
- Views: 194483
Re: OpenMW 0.46.0
Actually...Mass Effect 1 and 2 used the Unreal Engine. Mass Effect 3 used DICE's Frostbite Engine as an imposition from EA - who had bought Bioware and own DICE.
- 03 Apr 2020, 09:26
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 553
- Views: 1069812
Re: OpenMW Nightly builds
So...Have the Nightlys stopped? It has been over one week since the last one. Cheers.
- 12 Feb 2020, 11:29
- Forum: Organisation and Planning
- Topic: OpenMW 0.46.0
- Replies: 213
- Views: 194483
Re: OpenMW 0.46.0
So....Should I just jump into a Nightly of OpenMW and get on with it or, should I wait for the 0.46 release?
I think the 0.46 release is poised to be a major milestone release for OpenMW, with the shadows and stuff. But that's just my opinion.
I think the 0.46 release is poised to be a major milestone release for OpenMW, with the shadows and stuff. But that's just my opinion.
- 12 Dec 2019, 13:07
- Forum: Organisation and Planning
- Topic: OpenMW 0.46.0
- Replies: 213
- Views: 194483
Re: OpenMW 0.46.0
Hi all, With Christmas and the New Year fast approaching, is it possible that 0.46 will be released before the Holiday Season? Or, is it more feasible for it to come out in the New Year? Still, no rush. Take your time. It's not like my pile of shame is becoming any smaller. :mrgreen: Thank you and k...
- 06 Mar 2019, 22:58
- Forum: Organisation and Planning
- Topic: OpenMW 0.45.0
- Replies: 379
- Views: 267159
Re: OpenMW 0.45.0
Would it be fair to say that the latest 0.45 RC candidates available are, for all purposes and intents, the release versions of 0.45 or, will there be new builds once 0.45 is released? Thanks.
- 09 Nov 2018, 14:32
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 553
- Views: 1069812
Re: OpenMW Nightly builds
I see. Thank you both for your clarifications.
- 09 Nov 2018, 11:27
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 553
- Views: 1069812
Re: OpenMW Nightly builds
Hi ACE,
Just a noob question.
Can you tell me how your Nightly builds stack with the most recent versions of OpenMW? For instance, is the latest Nightly build (dated 9th of November) better than your recent 0.45 RC build?
Thank you.
Just a noob question.
Can you tell me how your Nightly builds stack with the most recent versions of OpenMW? For instance, is the latest Nightly build (dated 9th of November) better than your recent 0.45 RC build?
Thank you.