Search found 4 matches
- 06 Oct 2018, 17:05
- Forum: Support
- Topic: Can a script tell Morrowind and OpenMW apart?
- Replies: 20
- Views: 11762
Re: Can a script tell Morrowind and OpenMW apart?
I did try it after I read about the limitation of globals in Morrowind Scripting for Dummies. I was quite happy to see it work.
- 06 Oct 2018, 13:56
- Forum: Support
- Topic: Can a script tell Morrowind and OpenMW apart?
- Replies: 20
- Views: 11762
Re: Can a script tell Morrowind and OpenMW apart?
I used the fact that Morrowind stores Global longs(int32) as floats. This means that do no span the entire 32-bit space and have a smaller limit. First I declare a global 'openmwchecker'. The I use the following script Begin openmwtest set openmwchecker to 2147483521 ;this is one larger than the act...
- 06 Oct 2018, 12:42
- Forum: Support
- Topic: Can a script tell Morrowind and OpenMW apart?
- Replies: 20
- Views: 11762
Re: Can a script tell Morrowind and OpenMW apart?
Thanks for the replies. I was actually wondering if a standardised way of telling Morrowind and OpenMW apart to make Morrowind mods compatible with OpenMW. Since there appears to be no way to do it an a standardised manner I have been able to devise my own script to accurately tell Morrowind and Ope...
- 05 Oct 2018, 20:07
- Forum: Support
- Topic: Can a script tell Morrowind and OpenMW apart?
- Replies: 20
- Views: 11762
Can a script tell Morrowind and OpenMW apart?
As asked in the title. Could you build a script that would differentiate between Morrowind and OpenMW?