Search found 14 matches

by LordInsane
17 Feb 2019, 20:23
Forum: Mod Compatibility
Topic: Great House Dagoth
Replies: 11
Views: 2188

Re: Great House Dagoth

Some, but not all, of the compatibility-breaking differences are gone. Sounds good. Is it possible to get over the remaining problems by playing around them or by using console commands? Or are they so game-breaking it's just not worth it? As I understand it: too gamebreaking for it to be worth.
by LordInsane
16 Feb 2019, 15:04
Forum: Mod Compatibility
Topic: Great House Dagoth
Replies: 11
Views: 2188

Re: Great House Dagoth

WhiteGuar wrote:
16 Feb 2019, 13:04
Hey guys, any news about this mod's compatibility with Openmw? I haven't been able to find any information on the wiki.
Some, but not all, of the compatibility-breaking differences are gone.
by LordInsane
29 Jan 2019, 11:58
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 73
Views: 6470

Re: List of (other) FOSS game engine replacement projects

So a fork in other words? Right, I'll update the post. Thanks. Something like it. As I understand it mostly relies on OpenRA's modding capabilities, a bit like if OpenMW was post-1.0 enough that it could be used to make a decent emulation of Gothic (although KKnD is closer to RA1 than Gothic is to ...
by LordInsane
29 Jan 2019, 07:49
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 73
Views: 6470

Re: List of (other) FOSS game engine replacement projects

B-b-b-bump! Updated the post. Not that much has changed really. Xoreos seems to have at least one quite active developer now, compared to last time. Also, OpenRA has started working on support for the KKnD games, aka "Krush Kill n Destroy". Such a cool name, I know. As I understand the KKnD support...
by LordInsane
29 Oct 2018, 20:00
Forum: Mod Compatibility
Topic: Mods unavailable for download
Replies: 11
Views: 983

Re: Mods unavailable for download

Nature Unification Compilation has been put up on the Nexus for now, while GHF is non-functional. No such luck for the other mods, though.
by LordInsane
26 Sep 2018, 20:31
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 73
Views: 6470

Re: List of (other) FOSS game engine replacement projects

I imagine a Wizardry (maybe other fantasy) project could do OpenSorcery. Or a Discworld one OpenSourcery.
by LordInsane
18 Sep 2018, 16:47
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 73
Views: 6470

Re: List of (other) FOSS game engine replacement projects

Speaking of border-line open source projects, the OpenCK project seems like it could be a relevant thing to look at for OpenMW even if it isn't a game engine replacement project (FOSS I'm far less certain where lines are drawn) - at least for OpenMW-CS.
by LordInsane
15 Sep 2018, 15:28
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 73
Views: 6470

Re: List of (other) FOSS game engine replacement projects

Where would one best comment if some of the descriptions seem off? The one that stood out to me was gemrb, it could use specifying that it is fully playable with some but not all of the games it lists (PST is "roughly completeable", which reading further looks like there's major issues but not ones ...
by LordInsane
08 Sep 2018, 16:19
Forum: Off Topic
Topic: Morrowind Modding Madness 2018
Replies: 5
Views: 1183

Re: Morrowind Modding Madness 2018

Maybe we should be thinking about something like this but sponsored by OpenMW? As OpenMW-CS is, it'd have to be spun on Thunderforge's suggestion of feedback on how the CS is and what can be improved, I think. There just isn't enough elsewise to get more than a few modders yet. The model of the May...
by LordInsane
13 Aug 2018, 12:57
Forum: Organisation and Planning
Topic: Post 1.0 Plans
Replies: 88
Views: 13052

Re: Post 1.0 Plans

I've read it, but I'm not savvy enough to make any real comment (other than to see that it did not seem as if something like the feature suggestion I've made in that forum is part of the document).