Search found 54 matches

by Starsheep
12 Aug 2018, 21:27
Forum: General Modding
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 105
Views: 122723

Re: Older bump mapped mods (and how to make them work in OpenMW)

yeah if you figure out a workaround to make the fake bump mapping of meshes designed for mcp look "ok-ish" out of the box instead of the current shiny-metal effect even though it's not proper normal maps, that would be great. When I built my load out, I went through a whole manual correcti...
by Starsheep
09 Aug 2018, 17:18
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162620

Re: OpenMW 0.44.0

The French video subtitles still need to be proof-read. I'm going to add them to the videos for the time being, but a second opinion is really appreciated! Re-checked them myself now they're live. Timestamps are ok for both. Fixed 3 minor typos and a couple reformulations in OpenMW_0-44-0_Sub_Frenc...
by Starsheep
09 Aug 2018, 15:50
Forum: General Development
Topic: Shadows
Replies: 310
Views: 166417

Re: Shadows

What a narrow minded behaviour, judging people by their nickname instead of their contribution

Markus Persson made bank with a nickname.
by Starsheep
05 Aug 2018, 18:33
Forum: Organisation and Planning
Topic: Improving the Downloads page
Replies: 14
Views: 25316

Re: Improving the Downloads page

awesome, thanks for doing the summer clean up :D
by Starsheep
04 Aug 2018, 19:34
Forum: Organisation and Planning
Topic: Improving the Downloads page
Replies: 14
Views: 25316

Re: Improving the Downloads page

tiny suggestion: if you replace the link to the "site files repository" with https://downloads.openmw.org/windows/?C=M;O=D it's going to show the last modified files on top, hence the most recent versions first. An even better thing would be to have two direct links on the download page, o...
by Starsheep
02 Aug 2018, 11:25
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 40933

Re: Revamp OpenMW PR content

Following my recent reply in the negative perception of OpenMW in the modding community, I'd like to bring a new point to this topic: Shall we include in our public relations plans to attract/recruit/seduce/enslave new contributors? Even though the project gained momentum in the past few months, it ...
by Starsheep
02 Aug 2018, 11:12
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 48462

Re: Recent Negativity Regarding OpenMW

What matters the most in the end is to get shit done. Pardon my French: implement features. Nullcascade gave us a vibrant example: facing two options, he had to choose between disassembling binaries to implement his stuff, or contribute to the project/wait for it to mature. In his case, considering ...
by Starsheep
30 Jul 2018, 17:19
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162620

Re: OpenMW 0.44.0

Two set of eyes are always better than just one, I totally agree. Time stamps are untouched, I just edited the text lines of your files. I started with an auto-translate base to save time on the obvious lines and did a correction pass, with the context of the video in mind. (btw, you probably want t...
by Starsheep
30 Jul 2018, 16:59
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162620

Re: OpenMW 0.44.0

I was considering doing the Canadian French version, or possibly the Australian one

G'Day mate, let's have a stickybeak at the new features

But you'll have to do with only the frFR one.

Am I late to the party and you're all hung over already?

Congratulations!
by Starsheep
28 Jul 2018, 15:04
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 162620

Re: OpenMW 0.44.0

The German subtitles are finished and uploaded. I've just updated the video compilation thread with the current videos. Hey Mr OpenMW, I was wondering if it was worth making a french translation of your video subtitles. The target audience isn't probably huge, most of the French coming to see it li...