Search found 88 matches

by Laicus
25 Jun 2020, 20:21
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

reddragon72 wrote:
25 Jun 2020, 20:00
So what does preload do for performance?
Reduces loading time during the game, but may slightly decrease maximum fps, because engine in background loads resources of the place to which you are moving (neighboring cell, interior).
by Laicus
25 Jun 2020, 17:56
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

To my understanding the [Cell] section was removed in .47 master/nightlies. So if this build is off of the master then that section should no longer function. That is according to anyOldName3 in my Reddit post in OpenMW .47 video. Removed the ability to change the exterior cell load distance, prelo...
by Laicus
25 Jun 2020, 07:11
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

On my phone, if you look at the water from above (for example, from a bridge) at a certain angle during rain, the fps drops very much, I just bypassed this by changing "if (rainIntensity > 0.01)" to "if (rainIntensity > 100.0)", also fps drops when the player's water stains appear in the frame. I w...
by Laicus
23 Jun 2020, 06:20
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

reddragon72 wrote:
22 Jun 2020, 22:10
And yep I am on that page but the 64bit is failing to download.
The link is now working.
by Laicus
22 Jun 2020, 21:22
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

So can I match versions between the two platforms or is the Android port numbers off? Also is there a separate repo or download location for the nightlies? This way I can watch the Android builds. Will need to find the pc repo as well as I think they stopped nightlies for the moment. Sisah doesn't ...
by Laicus
22 Jun 2020, 06:30
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

I hate keeping up with the builds as I am actually still playing the game for the first time and need to not run into any issues stopping progress.That is the only reason I hesitate jumping on nightlies. I, on the contrary, as soon as a new version comes out, jump to it, and in two years of such ju...
by Laicus
20 Jun 2020, 20:16
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

Try more with occlusion culling. I don't know what the glitch was, maybe the phone overheated, or maybe I did. Now I'm testing and the new build produces consistently more fps than the previous one, Terrain occlusion increases fps when the mountain obscures the view. Thank you for the excellent bui...
by Laicus
20 Jun 2020, 18:58
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

Yes, disabling it return old culling. Its used to dont render non visible terrain. But its strange, i got the same fps at top of vivec canton with it enabled or disabled, and if im close to some hill looking on it it improve fps a lot, decreasing draw calls. I checked, in Seyda Neen, when I look at...
by Laicus
20 Jun 2020, 18:40
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

Sisah wrote:
20 Jun 2020, 18:01
There is another one
Oh no, the fps is significantly lower than on the version from 06.13.20, about the same as on older builds. Maybe disabling Terrain occlusion will help increase fps? What is it for?
by Laicus
17 Jun 2020, 16:56
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 541
Views: 97126

Re: Android part 2

reddragon72 wrote:
17 Jun 2020, 14:17
Is there a .46 release laying around? The one on the playstore was last updated June of last year.
Why do you need an outdated version? Use 0.47 on your phone and PC, it has a lot of fixes and improvements.