Search found 41 matches

by Laicus
16 Jul 2019, 09:45
Forum: Feature Requests and Suggestions
Topic: Corner clarity / middle blind spot? (Spherical projection).
Replies: 8
Views: 859

Re: Corner clarity / middle blind spot? (Spherical projection).

Our current merge request for this issue has radial fog calculation and a depth-prepass with a big inverted sphere to smooth out the far draw distance, it's pretty effective and should be merged into master soon. Once it's in, the next release will have a checkbox in the launcher to turn it on. Is ...
by Laicus
01 Jul 2019, 08:18
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

I understand that I alone need the buttons "Previous Weapon" and "Next Weapon". I constantly use a sword and a crossbow, all the quick buttons are occupied with frequently used spells and items, and constantly opening inventory to change weapons is very inconvenient. So much time has passed, and in ...
by Laicus
13 Jun 2019, 03:01
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

please dont hide the activate button on actions like opening stat windows, dialogue etc. its very important in things like spamming persuasion. I would like the launcher to have the setting "always display all buttons", so that all the buttons, including the digital ones, are displayed from the sta...
by Laicus
20 May 2019, 20:25
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

How you mean "alpha is black", some specular maps show as black textures, i disabled them. This is Lysol guar skin banners, it does not have a specular map, but textures are black. Screenshot_2019-05-20-22-14-21-955_is.xyz.omw_nightly.png And on my phlegmatic Mi Max 3 fps drops catastrophically.
by Laicus
19 May 2019, 20:32
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

Sisah wrote:
19 May 2019, 19:59
normal and parallax seems to work with lysol texture packs and Lougian's landscape retexture (for openmw)
Yes, Lysol textures work, but alpha channel is black.
by Laicus
19 May 2019, 19:46
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

Sisah wrote:
19 May 2019, 17:11
Hello, if someone is interested, here is modified shader that fix normal and specular maps.
I checked - on my Xiaomi Max 3 normal maps are still purple.
What is your smartphone?
by Laicus
13 May 2019, 09:13
Forum: Feature Requests and Suggestions
Topic: Stealth
Replies: 2
Views: 812

Re: Stealth

Is it possible to at least disable the restriction on the jump when you sneak? It's just ridiculous and very inconvenient.
Although, it would have been better to have the opportunity to climb small obstacles without leaving the stealth mode, or at least the auto-jump, ala Minecraft.
by Laicus
11 May 2019, 07:55
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

ValkyrWarrior wrote:
11 May 2019, 07:13
Oh yes. Now the terrain stuff I know how to mess with and I can't believe I forgot about this.
And one more "optimization" of terrain :D

[Terrain]
vertex lod mod = -1
by Laicus
11 May 2019, 06:33
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

ValkyrWarrior wrote:
11 May 2019, 05:48
Balmora NEVER drips below 14 FPS, that's the lowest I've seen it go. And that's with the feature culling feature completely gone!
I do not know if distant terrain is enabled by default, but just in case write this:
[Terrain]
distant terrain = true
by Laicus
10 May 2019, 19:45
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 356
Views: 38479

Re: Android part 2

ValkyrWarrior wrote:
10 May 2019, 19:40
Another dumb question, what does the curvy brackets mean when it comes to cfg editing?
Typo, corrected the post. :D