Search found 14 matches

by Veggicide
12 Jun 2018, 17:14
Forum: General discussion
Topic: [WIP] Android port testing
Replies: 441
Views: 147248

Re: [WIP] Android port testing

I know this has been brought up before, but I couldn't find an answer. Is there a way to make the cursor transparent in the menus? It often covers up useful information.
by Veggicide
11 Jun 2018, 23:11
Forum: General discussion
Topic: [WIP] Android port testing
Replies: 441
Views: 147248

Re: [WIP] Android port testing

This ESP-less collection of optimized meshes could greatly improve FPS for mobile users: https://www.nexusmods.com/morrowind/mods/45384 I haven't tested it on an Android device, but I've seen a big FPS difference on my PC, especially on Solstheim. ill have to check this out. a patchless patch lol. ...
by Veggicide
11 Jun 2018, 21:33
Forum: General discussion
Topic: [WIP] Android port testing
Replies: 441
Views: 147248

Re: [WIP] Android port testing

Just put this on my Galaxy S7 (running android 7.0.something), works great! Thanks so much for the work you put into this!
by Veggicide
27 May 2018, 01:09
Forum: Mod Compatibility
Topic: Peoples favorite graphics mods?
Replies: 10
Views: 1026

Re: Peoples favorite graphics mods?

Nevermind, figured it out. Thanks for your help and input guys! One more thing, I can't find Robert's better bodies, anyone have a link?
by Veggicide
26 May 2018, 22:32
Forum: Mod Compatibility
Topic: Peoples favorite graphics mods?
Replies: 10
Views: 1026

Re: Peoples favorite graphics mods?

So if I have the texture files in a path as follows: ...Morrowind\Darknut's Creature Textures-43420-1-0\Data Files\Textures That folder containing all my .dds files, should I put this into the cfg file: data="...Morrowind\Darknut's Creature Textures-43420-1-0\Data Files\Textures" or this: data="...M...
by Veggicide
26 May 2018, 16:50
Forum: Mod Compatibility
Topic: Peoples favorite graphics mods?
Replies: 10
Views: 1026

Re: Peoples favorite graphics mods?

Thanks all for the suggestions! Quick question, with Darknut's textures I don't see any esp files, how do I install them?
by Veggicide
24 May 2018, 21:08
Forum: Mod Compatibility
Topic: Peoples favorite graphics mods?
Replies: 10
Views: 1026

Peoples favorite graphics mods?

I previously ran MGSO but switched to openMW. I liked how MSGO looked, so I'm looking now for what mods people use for improved textures, graphics, ect. I've been looking through the mod section on the wiki, but there is no description for the mods and so many options, so I'd like everyone's favorit...
by Veggicide
22 May 2018, 06:18
Forum: General discussion
Topic: Functionality of expansions?
Replies: 3
Views: 427

Re: Functionality of expansions?

Thanks, i knew that 1.0 would work, but i wasn't sure about the current build.
by Veggicide
21 May 2018, 22:52
Forum: General discussion
Topic: Functionality of expansions?
Replies: 3
Views: 427

Functionality of expansions?

This is probably answered somewhere already, but I can't seem to find it. Do the expansions (bloodmoon, tribunal) work in openMW? If so, it would be nice to put that in the FAQ somewhere.
by Veggicide
16 May 2018, 19:07
Forum: Off Topic
Topic: Hi, I'm new here
Replies: 2
Views: 399

Re: Hi, I'm new here

Welcome! I'm pretty new as well. One note, transferring saves from the original engine to openMW isn't perfect, your journal will be blank for example. It is possible to do, I did it and it seems OK, just be warned :)