Search found 19 matches

by Rovlad
10 Sep 2018, 18:04
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 67
Views: 5364

Re: List of (other) FOSS game engine replacement projects

Frankly, I'll take what's almost 100% feature complete and is already fully playable over ideologies any day. :lol:
by Rovlad
09 Aug 2018, 16:42
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 37
Views: 4485

Re: Improving the FAQ

"MSE-XE" should probably read "MGE XE".
As for troubleshooting stuff, I think it's fine where it is now, but could be its own thing later on.
by Rovlad
30 Jul 2018, 17:29
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 43812

Re: OpenMW 0.44.0

https://downloads.openmw.org/windows/
0.44 is not actually on there.
by Rovlad
27 Jul 2018, 11:47
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 4575

Re: Revamp OpenMW PR content

No problem, it's a long standing offer. :)
I do have plenty of experience with both HTML and WordPress, so I'll be ready to hop on that whenever.
by Rovlad
27 Jul 2018, 11:28
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 4575

Re: Revamp OpenMW PR content

Just as a side note, http://openmw.org/ru/ is both out of date and, frankly, quite terribly translated.
I could help out with both these issues if there's still any interest in maintaining this.
by Rovlad
28 Jun 2018, 09:28
Forum: General
Topic: Original Concepts for Morrowind
Replies: 12
Views: 1203

Re: Original Concepts for Morrowind

Additionally, the map was purposefully set up into a bowl shape, which made it so you could basically see the whole province regardless of where you were That was also done to simplify setting up the navgrid for AI pathfinding. Case in point, in Skyrim, where the landscape has more variance in heig...
by Rovlad
28 Jun 2018, 09:12
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 43812

Re: OpenMW 0.44.0

I've had a very similar problem to the one NullCascade currently has (the game loads and stays on the loading screen with exploration music playing), but it was with vanilla engine + MGE XE. IIRC it had to do with shaders, turning them off or using different ones fixed it.
by Rovlad
24 Jun 2018, 16:00
Forum: Off Topic
Topic: Worst Race in morrowind?
Replies: 22
Views: 9006

Re: Worst Race in morrowind?

Okulo wrote:
13 May 2018, 09:02
Well, Argonians are property anyway.
:lol: How does this instant timeless classic only have 20k views in 2 months is beyond me though.
by Rovlad
22 Jun 2018, 06:44
Forum: Off Topic
Topic: Elder Scrolls: VI
Replies: 51
Views: 4508

Re: Elder Scrolls: VI

And even back in Daggerfall's or Battlespire's time, I remember there being a CG video with a blink-and-you'll-miss-it flyby, where you can see the titles of books for chapters on the Elder Scrolls, and it clearly labels Morrowind and Oblivion as 3 and 4. Really? I never heard of this before, proba...