Search found 56 matches

by claudekennilol
30 Aug 2018, 19:21
Forum: General Development
Topic: Hey let's switch away from bullet to anything else
Replies: 29
Views: 4144

Re: Hey let's switch away from bullet to anything else

It seems like that could be solved by only turning on interaction when any given object is being interacted with by the player (or when an actor is given a specific action to interact with it, but this doesn't sound like 1.0). It would definitely be a more interesting way to place objects than a mod...
by claudekennilol
02 Jul 2018, 13:55
Forum: News
Topic: Help us plan OpenMW's future
Replies: 32
Views: 3529

Re: Help us plan OpenMW's future

> signalling to the world that OpenMW has full parity with the original Morrowind engine

What about mods that have scripts with flaws in them that work with vanilla? Do all "vanilla" mods work with Open MW now?
by claudekennilol
20 Jun 2018, 14:32
Forum: News
Topic: OpenMW code, bug tracker, and wiki are now on GitLab!
Replies: 14
Views: 1755

Re: OpenMW code, bug tracker, and wiki are now on GitLab!

Is it a manual process to sync the repos or is that automated, too?
by claudekennilol
23 May 2018, 14:20
Forum: General
Topic: OpenMW leveled list fixer - v1.0 released!
Replies: 13
Views: 1590

Re: OpenMW leveled list fixer - v1.0 released!

Shouldn't the engine just handle this itself?
by claudekennilol
02 Jan 2018, 14:57
Forum: News
Topic: Ho ho ho!
Replies: 4
Views: 3521

Re: Ho ho ho!

So at this point what's keeping it from being merged in to master?
by claudekennilol
31 Jul 2017, 14:07
Forum: News
Topic: OpenMW multiplayer is here!
Replies: 17
Views: 5773

Re: OpenMW multiplayer is here!

Well color me impressed
by claudekennilol
05 Jul 2017, 13:37
Forum: General
Topic: Is OpenMW dead?
Replies: 28
Views: 6584

Re: OpenMW is dead

I've been watching this project for years--ever since it was first announced on bethesda's morrowind forum. That was a looong time ago. Sure, I'm disappointed when I open up the site every day and don't see an update, but I still open it up.
by claudekennilol
15 Nov 2016, 19:51
Forum: News
Topic: Bump mappers assemble!
Replies: 13
Views: 4994

Re: Bump mappers assemble!

I don't know how it looks in game as I haven't booted it up in a while, but from the pic those shiny rocks actually look pretty awesome. They don't if you actually play the game with them. Unless you think rocks made out of plastic look nice. The second picture has the normal maps displayed like th...
by claudekennilol
15 Nov 2016, 16:09
Forum: News
Topic: Bump mappers assemble!
Replies: 13
Views: 4994

Re: Bump mappers assemble!

I don't know how it looks in game as I haven't booted it up in a while, but from the pic those shiny rocks actually look pretty awesome.
by claudekennilol
22 Jun 2016, 19:41
Forum: General
Topic: Native Controller Support but no Xbox UI?
Replies: 25
Views: 7951

Re: Native Controller Support but no Xbox UI?

In dialogs and menus, abolishing the 'mouse cursor' movement, and instead selecting through items in a more 'digital' manner. I'm assuming you mean using the directional buttons/joystick to switch the context to the next/previous item in the menu. I would describe that as a more analog manner, not ...