Search found 6 matches

by Muramasa66
29 Jun 2018, 19:57
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

/storage/emulated/0/Android/data/com.libopenmw.openmw/share/openmw/saves I moved the save to that folder, but the app still didn't recognize my save. I don't know whether OpenMW saves are different at all or if I need to edit the config file to tell it where saves are located since it has never mad...
by Muramasa66
29 Jun 2018, 00:28
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

/storage/emulated/0/Android/data/com.libopenmw.openmw/share/openmw/saves
by Muramasa66
04 Apr 2018, 17:51
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

Gerbecp wrote:
04 Apr 2018, 13:38
Error

Archive morrowind bsa not found...
Can anyone help me with this?
This is from the OP:

"On your device, launch the application, select "Path to game data files" and enter manually your path (so /sdcard/mw/data-files/ for me).". Make sure the morrowind.bsa is in that directory.
by Muramasa66
31 Mar 2018, 00:09
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

Of course: - Updated OpenSceneGraph to 3.5.10, this fixes textures in GLESv2 renderer - Updated gl4es to 9b36190e079524ef8e3f0046a5b260110f9ee2f2 - Made sneak button toggle-able again - Updated OpenMW to 5e6be0307e78954373cf33286546c390a0ea64e1 (+ 2 android-specific patches) Note: You will need to ...
by Muramasa66
28 Mar 2018, 06:11
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

If gles v2 is used, are you okay with that things underwater wouldn't be visible? Unless it somehow sorted out? https://i.imgur.com/jQWo6GT_d.jpg?maxwidth=1280&shape=thumb&fidelity=medium If you turn the "View Distance" down a bit in the "Detail" section in options, then you'll be able to see under...
by Muramasa66
26 Mar 2018, 15:39
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 288528

Re: [WIP] Android port testing

Hey @xyzz,

Is there any way you could fix the ground textures not loading properly on GLESv2?
Screenshot_20180326-093436.jpg
Here's how the textures look like in GLESv1: