ok, Have joined openmw on Discord.
Should have time to give chore a go 2moro.
Search found 5 matches
- 24 Feb 2018, 19:44
- Forum: Example-Suite
- Topic: Vision talk
- Replies: 12
- Views: 19752
- 24 Feb 2018, 18:36
- Forum: Example-Suite
- Topic: Vision talk
- Replies: 12
- Views: 19752
Re: Vision talk
I am a programmer so I presume I'll adjust to the asset pipeline. Regarding graphics in 2d I am fairly nifty. I haven't written a mod, though I've added, mods to all TES 3,4 & 5. I have used Unity3d and XNA (old Xbox language) implementing my own amateur graphics and models with minimal bones. 3...
- 24 Feb 2018, 14:54
- Forum: Example-Suite
- Topic: Vision talk
- Replies: 12
- Views: 19752
Re: Vision talk
I love graphics and textures so making the world dead is unappealing to me. Can we make the flora diseased, rotting, dying! Fungi and lichen, low-light effervescent, polyp-like growth,choking vines,etc. might also darken the mood. Color can still be muted and light sources can be transient. Tiles Wo...
- 24 Feb 2018, 13:46
- Forum: Example-Suite
- Topic: Vision talk
- Replies: 12
- Views: 19752
Re: Vision talk
Quite a few good influences here. Could be quite atmospheric. What time period? i.e Modern-day, 1920's or further back?
Tiles Rocks: Winds Erode [PBR @ 512px}
Tiles Rocks: Winds Erode [PBR @ 512px}
- 22 Feb 2018, 18:57
- Forum: Example-Suite
- Topic: OpenMW Example Suite 0.14
- Replies: 44
- Views: 50390
Re: OpenMW Example Suite 0.14
Hi all. Want to JOIN the Example Suite Group. Who should I talk too? thx.