Search found 4 matches

by luthis
15 Jan 2019, 21:01
Forum: Join the team
Topic: Addin database
Replies: 27
Views: 3040

Re: Addin database

This idea sounds great! I have spent far too long messing around with mods and not actually playing the dam game. Storing mods as a database also makes migrating installations / reinstalling etc super easy. Would this eliminate the whole load order : trial and error fiasco? I have experience with C ...
by luthis
25 Dec 2018, 22:37
Forum: Off Topic
Topic: A kind of crazy idea
Replies: 37
Views: 6965

Re: A kind of crazy idea

Funny, I have had very similar ideas about scaling up the map or increasing the amount of empty map between significant areas. I always use the silt strider / boat travel mods (Abot's?) to really appreciate the distance that Morrowind's "Fast Travel" covers. Here's my 2 cents: While it seems like an...
by luthis
21 Feb 2018, 21:00
Forum: Feature Requests and Suggestions
Topic: Subdivided Exterior Grid
Replies: 10
Views: 8696

Re: Subdivided Exterior Grid

So it's not my PC (it should be more than capable) that is the cause of stuttering while loading cells? That's a relief.. Does everyone on OpenMW have the same problem? What about pre-loading cells? Modern PCs often have >=8GB ram, what about having 1 or 2 GB allocated as the intelligent-preload-cac...
by luthis
21 Feb 2018, 20:02
Forum: Mod Compatibility
Topic: Best way of organising OpenMW load order using a mod manager.
Replies: 2
Views: 4705

Re: Best way of organising OpenMW load order using a mod manager.

I was looking for the answer to this question because I'm basically using the same method as you! I don't bother with copying out files, I just put mlox in Morrowind folder, enable mods in the vanilla launcher, run mlox to get the order, and edit the openmw config file directly. As far as I am aware...